Author Topic: Realism Battles  (Read 26256 times)

Offline Koali

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Re: Realism Battles
« Reply #15 on: May 27, 2015, 04:29:54 pm »
In other words: fly with acquaintances. Not best friends, not worst enemies.

Worst enemies: Self-explanatory.

Best friends: Remember, friends will bail you out of jail, and best friends will be sitting next to you in the cell saying "Dude, that was awesome!"

Offline Carn

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Re: Realism Battles
« Reply #16 on: May 27, 2015, 04:33:38 pm »
Let us not forget what happens when best friends play smash bros. Also I think the squid has a possibility of working. Squid Junker and Goldfish are the only ones I can see that might work.

Offline Koali

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Re: Realism Battles
« Reply #17 on: May 27, 2015, 04:39:58 pm »
Let us not forget what happens when best friends play smash bros.

U wot m8 come find me online I'll rek u m8 I'll get you stuck in a wombo combo

Best friends will become enemies.

Offline The Mann

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Re: Realism Battles
« Reply #18 on: May 28, 2015, 06:02:04 am »
Let us not forget what happens when best friends play smash bros.

U wot m8 come find me online I'll rek u m8 I'll get you stuck in a wombo combo

Best friends will become enemies.

I come across this thread this morning to see the development of people discussing a realistic battle mode which I feel may be interesting (a bit like War Thunder)

Accept from this, I find myself wondering... What is a Wombo Combo?
Is it some sort of fighting Wombat?

Offline Koali

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Re: Realism Battles
« Reply #19 on: May 28, 2015, 09:02:57 am »

Offline Watchmaker

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Re: Realism Battles
« Reply #20 on: May 28, 2015, 10:03:06 am »
I doubt muse is adding torque at the engine's location, but rather where it would cause the ship to fly the most intuitively.

Heh.  Lots of physical properties are fudged in this game, but this is actually not one of them.

Offline Koali

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Re: Realism Battles
« Reply #21 on: May 28, 2015, 11:34:23 am »
I doubt muse is adding torque at the engine's location, but rather where it would cause the ship to fly the most intuitively.

Heh.  Lots of physical properties are fudged in this game, but this is actually not one of them.

There you have it, from the man himself!

Offline Sarabelle Marlowe

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Re: Realism Battles
« Reply #22 on: May 28, 2015, 01:46:54 pm »
Balloons would sink at first direct big crosshair hit, don't think engi's would like a needle and thread tool XD
Though I do find it amusing the thought of making some poor fool having to climb the balloon to fix it. Duct tape anyone?

Hmm, I didn't know that about the engines, that's actually pretty cool.

My fear would be the friendly fire. Heh, literal in some cases. Flame squid would be the new munker.

Tar cloud would have to be taken out entirely, though I once discussed the idea of how hilarious it would be if players could set tar clouds on fire to either get rid of the them or cause a flash fire behind them. Ooh, but how that would be used for trolling.



Offline Carn

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Re: Realism Battles
« Reply #23 on: May 28, 2015, 01:52:31 pm »
If we are talking realism, then the crew would be able to die. In which case the first ship to get a spray of gatling fire is likely to win.

Offline Sarabelle Marlowe

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Re: Realism Battles
« Reply #24 on: May 28, 2015, 01:59:40 pm »
But look at the bright side, new achievements.

"Kill 5 engineers while they repair" Achievement reward: Blood Red Dye

"Kill 10 gunners while they are shooting" Achievement reward: Bullet Proof Vest

"Kill 3 pilots with head shots." Achievement reward: Combat Helmet


Offline Carn

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Re: Realism Battles
« Reply #25 on: May 28, 2015, 02:13:23 pm »
I like the way you think