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Was GOIO A Fluke?

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Carn:
One thing to remember is that, like every company, they need to make a profit to survive. I'm am so thankful that GoIO isn't a subscription or a pay to win game. But those are two popular ways to make revenue. They need those sales to make profit. Yes plenty of the new players don't stay, but some do. And they are more likely to buy stuff in the store. For those who say that it is not their job to encourage new players, then your willing to let this game die. If MUSE can't make enough money, then they won't be able to maintain this game. Hence, the sales, to 1) bring in new players, and 2) make profit.

David Dire:

--- Quote from: Carn on May 04, 2015, 03:23:03 pm ---One thing to remember is that, like every company, they need to make a profit to survive. I'm am so thankful that GoIO isn't a subscription or a pay to win game. But those are two popular ways to make revenue. They need those sales to make profit. Yes plenty of the new players don't stay, but some do. And they are more likely to buy stuff in the store. For those who say that it is not their job to encourage new players, then your willing to let this game die. If MUSE can't make enough money, then they won't be able to maintain this game. Hence, the sales, to 1) bring in new players, and 2) make profit.

--- End quote ---
Don't forget they had a Kickstarter which reached over $200,000. If they need to take such drastic measures to maintain a somewhat good income then that Kickstarter was more Irrational than Pi.

GreyTea:

--- Quote from: David Dire on May 04, 2015, 03:58:36 pm ---Don't forget they had a Kickstarter which reached over $200,000. If they need to take such drastic measures to maintain a somewhat good income then that Kickstarter was more Irrational than Pi.

--- End quote ---

drastic measures? can i ask what you are referring to please?

David Dire:

--- Quote from: Grey T on May 04, 2015, 04:00:32 pm ---
--- Quote from: David Dire on May 04, 2015, 03:58:36 pm ---Don't forget they had a Kickstarter which reached over $200,000. If they need to take such drastic measures to maintain a somewhat good income then that Kickstarter was more Irrational than Pi.

--- End quote ---

drastic measures? can i ask what you are referring to please?

--- End quote ---

As in, adding completely unasked for features which mostly benefit new players in such a way they have a better experience. Except, said feature doesn't require as much effort.




Next up: Let's add mods that you can instantly download to your game, made by the community, of which you have to pay for.

GreyTea:

--- Quote from: David Dire on May 04, 2015, 04:01:33 pm ---As in, adding completely unasked for features which mostly benefit new players in such a way they have a better experience. Except, said feature doesn't require as much effort.

--- End quote ---

am assuming you are referring to MM and Ui changes,

Match making was always going to happen, i think when the ps4 crossover was discussed so ps4 users didn't have to scroll down endless matches on a list, and it was streamlined for newer players also who basically didn't know what they were doing or looking for, and kept asking how to make up servers and games then no one would join, Match making helps the system and provides a streamline experience on paper, like i said in previous post it is intended for high volume of players which is always a hope and should be prepared for, because during spikes it is everyone who suffers due to lag and confusion mainly.

The new Ui was for stamina and hasn't been out long enough to get a response from everyone who plays to see if it helps newer players, but in the next few days no doubt it will get feedback and may or may not be tweaked, it has been out less than a week, nothing starts out perfect continuous improvement will happen, and i don't understand how adding a new feature to game play recently a new heavy weapon and a easier way for everyone to find a match is drastic or only for new players?

custom games and a list still exsist so you never need to join mm you can make a game recruit from global or open up to queue if you prefer to wait in a lobby rather than in a queue, and the ui is getting mixed reviews but as stated above may or may not change, its main focus is to make things visual and help,

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