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Light Harpoon

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Arturo Sanchez:
speak for yourself.

AI uses it all the time to counter mino and munkers.

destroyed my engines? Have a moonshine speed ram anyway BECAUSE POOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOON

MagKel:
how about much longer duration and controllable (right click) pulling, except that if the operator leaves the weapon the rope is severed? It could become an effective controller, still hard and unforgiving to shoot.

Arturo Sanchez:

--- Quote from: MagKel on April 12, 2015, 09:42:50 am ---how about much longer duration and controllable (right click) pulling, except that if the operator leaves the weapon the rope is severed? It could become an effective controller, still hard and unforgiving to shoot.

--- End quote ---

And yet AI consistently hit with it because of the maaaaaagic of lesmok (and bucket loads of arc training with hades and lumberjack).

Long range poon. so hilarious.

Crafeksterty:
Its not about a buff, but rather a fix. Simply how the harpoon works, works also against you. Which is why the harpoon gets flak.

Currently, you can use harpoon as a reverse minotaur where you pull an enemys arcs away from an ally. But its hard to hit with, and will also fudge you up.

MightyKeb:

--- Quote from: Crafeksterty on April 12, 2015, 10:05:24 am ---Its not about a buff, but rather a fix. Simply how the harpoon works, works also against you. Which is why the harpoon gets flak.

Currently, you can use harpoon as a reverse minotaur where you pull an enemys arcs away from an ally. But its hard to hit with, and will also fudge you up.

--- End quote ---

Meanwhile, you can just load mino on your ship, click a few times at the side of a pyra and voila! Raycast magic.

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