I was thinking, it is getting increasingly difficult to come up with interresting new ships.
But what if new ships introduce and replace existing components with new ones?
An example, instead of Baloon, it has wings. Where there is 2 of to repair. Wings are weak, but repair quick. but are in several different locations.
Another example is One blasting engine, instead of constant thrusts, one blast to propelle the ship fast forward in a heart beat then slowly stopping into another blast.
Or hull with absolutely no armor and 5 times the ammount of Health of a galleon.
Or Hull armor that need to be repaired from different parts of the ship, creating a different dynamic to the hull armor repair.
Any other unique but similar mechanics? For balance reasons i can only see this coming to fruition in adventure mode.