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The Love - Hate Thread.

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ShadedExalt:

--- Quote from: Mr. Goggles on March 20, 2015, 02:24:45 pm ---
--- Quote from: ShadedExalt on March 20, 2015, 02:17:26 pm ---Hate: The fact that I have never been able to successfully fly a Spire

--- End quote ---

HAHA. YES. I share this difficult. They always seem to break too easily for me. And when I do a long range spire, I always get poo gunners:/

--- End quote ---

No, whenever I try my crew goes brain dead.  They don't fire main guns, they shoot nothing but flare... Half the time they stand by the broken hull staring at it, range finder in hand.  They don't talk, they don't listen...

It's like, I get the crews everyone complains about when I even TOUCH the Spire, but rarely with other ships.


--- Quote from: Piemanlives on March 20, 2015, 02:25:18 pm ---When in doubt brawler spire, never works, but it can.

--- End quote ---

I figured Hwacha Spire would work- Dual Gat/Kill Hwacha.  But nope, like I said, brain dead crew.

BlackenedPies:

--- Quote from: ShadedExalt on March 20, 2015, 02:27:02 pm ---
No, whenever I try my crew goes brain dead.  They don't fire main guns, they shoot nothing but flare... Half the time they stand by the broken hull staring at it, range finder in hand.  They don't talk, they don't listen...

It's like, I get the crews everyone complains about when I even TOUCH the Spire, but rarely with other ships.

[...]

I figured Hwacha Spire would work- Dual Gat/Kill Hwacha.  But nope, like I said, brain dead crew.

--- End quote ---

Repairing too much can be a big problem for spires, but it sounds like your problems extend beyond that. Once you have a good crew you trust then switch to the spire. Crews like spires because everyone gets a gun and repairs are relatively easy.

I'm not a fan of double gat hwatcha because it relies on your disable weapon for the kill. Since you don't have any other disable you need a very quick kill when their armor breaks which hwatcha can't always do. Unless you're against a Pyramidion, double gat hwatcha is too risky for my taste.

The classic brawl spire is hwatcha gat mortar, which even works well with AI. The hwatcha disables them for long enough while gat mortar works its magic. Have the mortar upstairs with lesmok. When I do this I have a spanner mallet buff burst engi on hwatcha. The  gat engi brings wrench buff chem and heavy clip and pre loads hwatcha depending on circumstance. Having a gunner works too.

There are many other brawl spire loadouts that work but be careful when up against ranged enemies. A spire's biggest adversary is range. Getting blended from above is also a problem. To deal with lots of balloon popping use hydro before your balloon is popped. I like bringing both hydrogen and drogue chute to deal with blender fish.

Carn:
Ah the eternal use hydro before the blender gets in range, a lot of the time the hydro just wrecks the balloon for me, i seem to have trouble gauging it, also what button did they move the tar to?

BlackenedPies:

--- Quote from: Carn on March 20, 2015, 03:11:22 pm ---Ah the eternal use hydro before the blender gets in range, a lot of the time the hydro just wrecks the balloon for me, i seem to have trouble gauging it, also what button did they move the tar to?

--- End quote ---


To activate tar select the tool and click. It has a cool down so test it out in practice.

I hope you're not using tar on a spire! You should always have your guns turned on the opponent which is easy on spire due to the high turning speed.

Fighting blenders is a lot about instinct and practice. It's a pity that blending is so easy and many players have probably left because of it.

MagKel:
blending is indeed too easy and it is interesting how most of the killing is done by metas and blenders. Yet I do believe people leaves a match mostly because of flamers and disable. I don't know personally, I always stick to the end.

I flew a spire with carro hwacha hades flare lately and I must say the ship is hard to master but very very responsive

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