Info > Feedback and Suggestions

Oh boy, another gunner balance thread

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Steve CZ:
Hipster Steve likes things as they are now. If you make Muse put anything new into the game, something else will break.

Lanliss:
Yeah, Logic said in the opening that he thinks it is really fine as it is. It is just that a lot of people do want it changed for some reason.

BlackenedPies:
The classes are balanced. Gunners have a specialized roll which there's no reason to change. Some guns benefit from a gunner and others don't. The gunner, like all classes, is for utility.

Saying that gun buffs are somewhat OP in relation to the gunner on most guns is a legitimate complaint. I think reducing gun buffs to +10% would be a simple and fair fix.

Crafeksterty:
I feel like The thing that makes the gunner the least usefull class is because of how having multiple ammo is not like having multiple engie tools.

A pilot only has one position, and that is on the helm. You dont need anyone else on there.
Then you have engineers who can repair and shoot guns.
And gunners who can shoot guns and repair.

How gunners have more ammoe does not make them more effective across all guns versus how engineers are effective across all ships.
This is the braking point where gunners are weak compared to the other two classes.


The stamina thingy magig on the dev app made me want to bring 2 gunners in sacrificing repair.
Cant this be a thing? Because right now, we have less uses of the gunner, i mean there are uses of the gunner. Its not like hes useless, hes just not as effective to be used on all corners like the engie or the pilot.

Lanliss:
A lot of people complained that the stamina was insane on gunners, and that it basically broke the game. As far as making the gunner usable on all corners, I do not see a reason to. Any class based game you play, medic is gonna be the most important class. You always need a medic/cleric. Sure, shooting needs to be done, but there is no reason to change it so that everyone wants two gunners instead of two engies. The "balance" that most people are looking for is one that allows for one pilot, one engie, one gunner, and the last can be either engie or gunner. Stamina made it too much gunner, and most a lot of people think right now has too much engie. The balance is the problem, and the only solution is to try multiple different ways, test them repeatedly, changing them a little at a time, until everyone is happy. The only issue is that everyone will never be happy. All muse can do is make the most people possible happy.

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