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Oh boy, another gunner balance thread
MidnightWonko:
Well what if the gun buff from the buff hammer varied depending on whether or not a gunner was on it? Perhaps the hammer's buff could be just a max HP buff without a gunner, and an additional damage buff as well when a gunner is on it?
I wonder if that would be a pain to implement.
Dementio:
Prediction: Nothing will happen
Indreams:
--- Quote from: Dementio on March 12, 2015, 06:01:11 am ---Prediction: Nothing will happen
--- End quote ---
True. We've been suggesting gunner balances for quite some time now. The best muse have come up with seems to be the Stamina.
Kamoba:
--- Quote from: Indreams on March 12, 2015, 01:48:27 pm ---
--- Quote from: Dementio on March 12, 2015, 06:01:11 am ---Prediction: Nothing will happen
--- End quote ---
True. We've been suggesting gunner balances for quite some time now. The best muse have come up with seems to be the Stamina.
--- End quote ---
The thing is the stamina was intended as a feature, and not solely a gunner buff or classes balance.
I personally feel gunners are pretty well balanced, 1 pilot one gunner and 2 engineers makes for a very handy team.
Third ammo not used enough?
If using a Gatling or Hades Gatling pyramidion with Artemis, its important to have the Artemis shooting, so make the third ammo burst, this way in emergencies (engines down for example) balloon emgi can run down stairs and gunner can disable enemy.and do emergency repairs on the balloon while still shooting effectively.
Heavy guns are most effective with multiple ammo types.
The biggest problem that would occur if gunners were to be buffed: Encouraging people to go gungineer would be impossible, making double gunner ships a much more common problem :\
Sammy B. T.:
Why do gunners need to be "balanced" or more accurately required.
They have a place in the game. You don't always want a gunner but whenever you want one its because its a gun that absolutely needs a gunner to function.
Want more gunners, add more guns with drops, arm times, recoil, jitter, and/or long ranges.
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