Info > Feedback and Suggestions
Make all pilot tools usable by crew.
Caprontos:
What if you could use any pilot tool as another class, by using the item on its relevant part - moonshine on an engine - hydrogen on the balloon.. impact bumpers on the hull.. etc. Perhaps with some cool down between uses separate from the tool cool down for if there is a major balance issue..
For tools like tar and moonshine maybe it has to be used on all engines before it activates.. or maybe it just makes the one do it.. (tar being 1/3 or 1/4th the normal effect because its only one of three or 4 engines doing it).
Issue with stacking tools.. Either let it stack or just make it so the pilots overrides any crew used tool.
Do you think this would have a big effect on what you want crew to take in the pilot slot? Do you think it'd have a negative or positive effect on the game? Or maybe just not useful at all?..
I think it'd have a positive effect in that it opens more options... and maybe adds some useful things you couldn't normally do..
ShadedExalt:
This is... Very, very intriguing... Troll potential is high, but it would mre variety to Engi game. Gunner would still have spyglass, ofc. I can see balance repurcussions for sure.
Engine tools should all activate from the main engine and have 1/3 effect, Hydro acts like a 1sec tap. Also, it should take a second ti activate, like screwing the hydro can on, or dumping moonshine/kero into the fuel lines.
Kamoba:
Too much trolling potential, especially for people who farm achievements, balloon rebuilds? Bring chute vent or hydro and keep popping balloon for rebuilds regardless of if it'll be a problem for pilot or not...
Moonshine for engine repairs...
However if trolls did not exist, I would like this, one crew member to bring X tool for that extra boost would be fun!
RearAdmiralZill:
--- Quote ---Do you think this would have a big effect on what you want crew to take in the pilot slot? Do you think it'd have a negative or positive effect on the game? Or maybe just not useful at all?..
--- End quote ---
I'm with the others that the trolling potential is quite high. Especially because of the damage involved. And by saying trolling, i mean it a bit more broadly. The pilot suddenly doesn't have full control over his boat, and in a situation where i want to use kerosene to run away and re-engage, my random crew pal thinks we need phoenix to turn around and fight. Conflicts ensue.
I'm definitely on board with more pilot tools that other crew can use. As a pilot that has always had a spyglass (and now rangefinder), I'd even be interested in tools like that.
Caprontos:
To solve any trolling issues.. They could just add a button for the captain to enable or disable crews using pilot tools directly, so if you got a troll you could deny them. (I don't support kick features, but I'd support deny features :P).
If its a new player issue, then like most new player issues, you have to explain it to them.. and hope they get it - if not.. use the above option..
As for claw vs kero or something... Two cases it is either.. It stacks - and you then turn and move faster.. (but more engine damage).. - or it doesn't stack and the pilot wins.. Either case if they aren't trying to troll you then they will stop and repair the engines regardless...
Tar is probably the most risky tool.. Since they could force you to tar yourself.. but at the same time, could be interesting you could have someone use it at proper times..
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