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What is keeping novices in novice?

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Arturo Sanchez:
Nothing?

Don't you think you might wanna do something about that?

Kamoba:
Perhaps write a well written suggestion to feedback@musegames.com  8)
Although I can confirm the last time I spoke to Matthew about this, he confirmed the current system is being looked at, and changes are going to be implemented.
One of those changes was possibly that Novice players stay novice until level X and only get given the option to join an advanced match if they get left waiting for X amount of seconds.
End of match they return to Novice status.

This would give match maker the time to set up novice lobbies and stop players turning off novice just because they don't want to be novice.

So it is being worked on. 8)

Hoja Lateralus:
Ability to play with people who also don't know the game yet, with a view of playing a match and not being stomped by veterans? Opportunity to learn the game in a moderately slow pace?

That was good enough of a reason for me, at least.

Also, I'm not sure what are you implying either:
a) You want Devs to create something to keep novice people in novice
b) You want Devs to delete whole novice thing completely

I assume it's option a, but I might be wrong.

Steve CZ:
From what I can remember from my novice time: As a gunner or engy, nothing would keep me in novice matches, because the only thing I wanted was a capable captain. Without that, the game is pretty much unplayable. For this reason I don't understand why someone would go out of novice matches to play under a novice pilot -_- .
On the other hand, when I wanted to try piloting, novice matches were the place to go. Hell, I would like to get back there one day. Just ram the rocks not judged by your AI crew ^^

Squidslinger Gilder:
Novice matches were always an un-needed feature set upon us because of novices complaining about stacking or veteran matches that were too harsh for them. Also vets complaining about novices ruining matches. However, there was never anything which forced them to play only novice so there would always be crossover.

The lockouts that novices endure till they reach level should be enough to get them accustomed to gameplay. Doing away with the match system and just making a lockout system would be plenty. All 3 classes would require it tho. Not just pilot. For gunner, restrict them to only the most usable rounds. No loch. Engineer, standard + extinguish. Put chem and buff on lock.

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