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New Spire!
Crafeksterty:
Weve witnessed the new changes to the spire, which are stat buffs to its Health and Speed.
This greatly made players more comfortable with the ship and lots more people play it now finaly (Even though some of the builds they use are rubbish).
And guess what, they still die somewhat quick. But this is just pub play were talking.
Spires now are a greater threat than what they were before, not just because of the buffs but also reasons why players start to use them, the buffs simply made players open to the spires concept of quadfectas. The spires firepower was never changed, just how many hits it can take before it dies. The speed mostly doesnt change much on its survivability more than its meneuverability, but what the speed did buff on is partialy on its firepower when it comes to range. It can distance himself better with the limits of his weapons. The health stat better forgives any players that try to manage their crew onboard the spire. Before, one needed pitch perfect ish crew to make the spire as threatning as all the other ships. Now they just have to be competent enough because the health finaly forgives mistakes, and allows for bravery... Such as keeping a quadfecta while the armor is dead. Killing before getting killed has become less risky.
And if you think spires are too strong, then maybe you need to sit inside a spire to know how to defeat it.
--- Quote ---Think about Explosive power more than piercing power when on about killing the spire
If you have a dual gat + mortar mobula and you want to kill that spire... dont do that. Just have hades or One gat lesmok with dual light flak mobula and youl kill the spire in one barrage, that is also because the armor isnt as well looked after as the goldfish's armor. Thats mostly because of the format of the ship.
Most of the times, or usually expect less fire power on the spire the more you tamper with its Armor or baloon.
--- End quote ---
My biggest problem with the ship is the New gun!
I need more slots because the minotaur opened up an array of new builds. You have no idea how many i have but gosh darn did it grow with the minotaur.
And that is also something im expecting from the spire being more friendly. New builds i have not ever tought of.
So! What do you think of the new Spire?
May someone familiar with the squid open a similar topic for the squid?
DJ Logicalia:
I've been flying spire for a month in anticipation of the update, and I love every bit of the buff. I even got Skrim to show me some super secret Spire tactics. I haven't been flying anything but spire the past few days, it's so great
Crafeksterty:
--- Quote ---I even got Skrim to show me some super secret Spire tactics.
--- End quote ---
Hahahahaha
Indreams:
I came to realize that Pyra counter is, surprisingly, short range Spire. Since many pub players played Pyra (before 1.4.0), and many Pyra captains thought Spire an easy target, I've had great successes with it. Hwacha mortar gat gat spire can disable a Pyramidion, strip hull, and blow it to pieces in an instant.
With the buff to Spire, I have more room for mistake. Before 1.4.0, my close range spire died at least once per match. Now, I'm having matches where I don't die at all. I'm not sure if this is because Spire is unbalanced, or I'm just good at captaining the Spire.
Dutch Vanya:
--- Quote from: Indreams on February 26, 2015, 03:41:19 pm ---I came to realize that Pyra counter is, surprisingly, short range Spire. Since many pub players played Pyra (before 1.4.0), and many Pyra captains thought Spire an easy target, I've had great successes with it. Hwacha mortar gat gat spire can disable a Pyramidion, strip hull, and blow it to pieces in an instant.
With the buff to Spire, I have more room for mistake. Before 1.4.0, my close range spire died at least once per match. Now, I'm having matches where I don't die at all. I'm not sure if this is because Spire is unbalanced, or I'm just good at captaining the Spire.
--- End quote ---
Well that was always a very good build.
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