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Cap mechanics are dumb

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Arturo Sanchez:

--- Quote from: Kamoba on February 26, 2015, 09:29:56 am ---
--- Quote from: Maximillian Jazzhand on February 26, 2015, 09:27:52 am ---
--- Quote from: Kamoba on February 26, 2015, 09:24:06 am ---But it is not impossible, just harder to do, the new mechanic I to encourage people to play together more, encourage people to learn its a team game.

Though there are points to the new system I disagree with, it's not the end of the world.
  8)

--- End quote ---

THAT WAS WHAT CRAZY KING DID IN THE FIRST PLACE.

I order people to scout points while i delayed enemy ships. I told them to hold a point while intercepted enemy ships and delayed them.

None of that is viable anymore. Real teamwork is dead.

--- End quote ---

Actually that tactic is still entirely viable, as long as the ship holding the point can hold its own in a 1v1 while you and the third ship (if 3v3) can intercept the enemy well.

--- End quote ---

No its not. A scout is useless because all 3 ships can just go to point ahead.

Probing defenses is dumb because a scout can't disrupt the cap in ANY FORM.

The only viable tactic is butting heads like idiots. Its death match Kamo, don't even front.





and lol what? skill is not the baseline?
So a full stacked team isnt because its full of skillful players. Its because they have high levels? I'm increasingly struggling to take any of your points seriously. communication vs situational awareness. and the reaction of the input.

all based on the player's skill. what in the world are you on about?

Kamoba:

--- Quote from: Maximillian Jazzhand on February 26, 2015, 09:39:20 am ---
--- Quote from: Kamoba on February 26, 2015, 09:29:56 am ---
--- Quote from: Maximillian Jazzhand on February 26, 2015, 09:27:52 am ---
--- Quote from: Kamoba on February 26, 2015, 09:24:06 am ---But it is not impossible, just harder to do, the new mechanic I to encourage people to play together more, encourage people to learn its a team game.

Though there are points to the new system I disagree with, it's not the end of the world.
  8)

--- End quote ---

THAT WAS WHAT CRAZY KING DID IN THE FIRST PLACE.

I order people to scout points while i delayed enemy ships. I told them to hold a point while intercepted enemy ships and delayed them.

None of that is viable anymore. Real teamwork is dead.

--- End quote ---

Actually that tactic is still entirely viable, as long as the ship holding the point can hold its own in a 1v1 while you and the third ship (if 3v3) can intercept the enemy well.

--- End quote ---

No its not. A scout is useless because all 3 ships can just go to point ahead.

Probing defenses is dumb because a scout can't disrupt the cap in ANY FORM.

The only viable tactic is butting heads like idiots. Its death match Kamo, don't even front.

--- End quote ---

I do agree it is more revolved around a death match feel now, but it just means scouts need to utilise different tactics to be more effective, which is where squid buff shows its powers, squid to point, carro one, tar the other and be a pain until.the cavalry arrive.
You've got the right tactics, they just require a stronger use of tools available..

Which yes I do understand most people will be unable to do as they're newer players with less experience.
But that is the downside to learning curve..

Arturo Sanchez:

--- Quote from: Kamoba on February 26, 2015, 09:43:25 am ---
--- Quote from: Maximillian Jazzhand on February 26, 2015, 09:39:20 am ---
--- Quote from: Kamoba on February 26, 2015, 09:29:56 am ---
--- Quote from: Maximillian Jazzhand on February 26, 2015, 09:27:52 am ---
--- Quote from: Kamoba on February 26, 2015, 09:24:06 am ---But it is not impossible, just harder to do, the new mechanic I to encourage people to play together more, encourage people to learn its a team game.

Though there are points to the new system I disagree with, it's not the end of the world.
  8)

--- End quote ---

THAT WAS WHAT CRAZY KING DID IN THE FIRST PLACE.

I order people to scout points while i delayed enemy ships. I told them to hold a point while intercepted enemy ships and delayed them.

None of that is viable anymore. Real teamwork is dead.

--- End quote ---

Actually that tactic is still entirely viable, as long as the ship holding the point can hold its own in a 1v1 while you and the third ship (if 3v3) can intercept the enemy well.

--- End quote ---

No its not. A scout is useless because all 3 ships can just go to point ahead.

Probing defenses is dumb because a scout can't disrupt the cap in ANY FORM.

The only viable tactic is butting heads like idiots. Its death match Kamo, don't even front.

--- End quote ---

I do agree it is more revolved around a death match feel now, but it just means scouts need to utilise different tactics to be more effective, which is where squid buff shows its powers, squid to point, carro one, tar the other and be a pain until.the cavalry arrive.
You've got the right tactics, they just require a stronger use of tools available..

Which yes I do understand most people will be unable to do as they're newer players with less experience.
But that is the downside to learning curve..

--- End quote ---

There ARE no scouts. Thats the point. Theres no tactics. You just charge around with bigger numbers. You can't make a lazy points like "utilise different tactics"


oh look the scout is on point first.

Oh wait the whole enemy team has caught up. all that cap progress is moot instantly.

Kestril:
What?

Before the update CTF and Crazy king was a boring, frustrating affair.

Now these game modes are actually fun.

Arturo Sanchez:

--- Quote from: Kestril on February 26, 2015, 09:48:40 am ---What?

Before the update CTF and Crazy king was a boring, frustrating affair.

Now these game modes are actually fun.

--- End quote ---

Guns doesnt have CTF... wtf?

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