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About the Minotaur
Arturo Sanchez:
--- Quote from: BlackenedPies on February 26, 2015, 11:58:56 am ---
--- Quote from: Maximillian Jazzhand on February 26, 2015, 10:08:14 am ---You think I wasnt charging as hard as I could? You were blowing up my engines directly and indirectly and then shooting my guns and then keeping me kissing a nearby wall.
I was actually only able to kill you, by directly facing you in front because any slight angle and I go swerving a full 90. It had to be near perfectly straight on.
And you are aware a full second isn't enough to get back on arc right? It takes 2 seconds to do it with claw. A near 4-5 to do it reverse turning.
6 on neutral.
10 on forward throttle.
--- End quote ---
You would have won every engagement when you got near, the problem was you didn't follow up. I was able to keep using hydro and burning to reposition. You should've won every close range engagement. Another problem was trying to run and not constantly pressing the attack. This allowed my gunner to disable your main and us to engage with both guns.
If you tried again it would end up a lot differently. "Peach" your front gun and never stop charging.
--- End quote ---
I was being slammed into a wall. I had two choices. Die or get out of arc for a sec to reposition myself. If i continued to go in hard while being slammed into said wall. I'd just be giving you arc to slam me back into the wall.
I had to follow the momentum you were forcing me into to put my ship into a position where it was straight to that mino. If It wasn't I'd be locked in that side ways view kissing wall until I died. This was the first death. You think I'd be dumb enough to just repeat the same obviously flawed counter measure?
And I charged every second and angle I could reach where your gun was out of arc. Some balloon shots and few disables on your gun then you take your time turning to blast me out of arc.
If you think charging is turning with full throttle on, then that's a silly suggestion. I only countered your gun by reversing turning or neutral turning to straight out face you despite your gun dissuading me to.
And then keroing hard to maintain that straight arc and charged in which lasts a good two or 3 carro shots at best, before being arc locked again and probably being smashed into a wall for my trouble.
What you are suggesting isn't as simple as you say it is. Simply "trying again" takes a full 30 seconds of kero (while being pounded) and crazy accurate carro shots disabling your gun. While at the same time hull, and gun and engines have to be maintained.
BlackenedPies:
Well I guess that settles it. Taur + side carro hardcounters blender fish.
You were still able to get close and above multiple times. A blender fish's second most important weapon is the ram.
Arturo Sanchez:
--- Quote from: BlackenedPies on February 26, 2015, 05:57:03 pm ---Well I guess that settles it. Taur + side carro hardcounters blender fish.
--- End quote ---
And a hwacha fish
and a lumber fish
and a flak spire
and galleon
and a junker
and a pyra double merc
pretty much anything that needs a steady arc and has a reload time. You;d think a metamidion or carro flame squid or a blender fish can go against it with their arcs and strong forward momentum. Nope. apparently not. Especially with that disabling ability at the ranges it does it.
You can't just simply say thats that.
Lanliss:
What is the accuracy like on mino? Maybe a little spread could be added, so that it is not a sniper? I do not currently know if it is a sniper, just a suggestion.
Richard LeMoon:
The spread is abysmal, like hwacha. Like hwacha, it vanishes with Heavy clip. Therein lies the problem.
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