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AI nerf

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Kamoba:

--- Quote from: Maximillian Jazzhand on February 26, 2015, 09:57:03 am ---
--- Quote from: Kamoba on February 26, 2015, 09:53:52 am ---AI load and shoot heavy on Gatling gun pre-1.4.0
I remember testing that on practice and in game.

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If that were true I'd be hearing that heavy. I'd be seeing the bullets fly straighter.

I have not seen that. Guess I'll test it later when this games makes me less depressed on how bad its gotten for balance. I want my repair cycles back dammit.


But yes you wrote on your post that AI would reload the ammo that was already in it b4. It doesn't have that ammo so why would it? So not misreading on my part. Its you miswriting.

Mentioning of heavy being loaded randomly came up on your post after.

--- End quote ---

I didn't say that at all...


--- Quote from: Kamoba on February 26, 2015, 09:17:55 am ---
--- Quote from: Sarabelle Marlowe on February 26, 2015, 03:10:17 am ---Something I'd like is that if there is a full clip of special ammo for the AI not to automatically reload it. Often if I'm on, say, a galleon I like to load the guns to be ready the second I need them. Then someone drops, the AI spawn in, reload any gun they get to and walk off, knowing smugly they have miffed me (especially with the hwatcha, I swear to ancestors the AI zero in on them). While I like the idea they reload in the first place, if it already has a full clip then it's just annoying. At least at a person I can threaten to throw them overboard for switching my ammo.

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I actually agree with this, AI should not change ammo (without reload times) if the gun os already loaded.
Though this may be a bug, if I get time I'll try and get this confirmed and reported as a bug..

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Dementio:

--- Quote from: Maximillian Jazzhand on February 26, 2015, 09:57:03 am ---If that were true I'd be hearing that heavy. I'd be seeing the bullets fly straighter.

--- End quote ---

I doubt you would since it is hard enough to tell from the animation itself, but also since AI tends to not consider ship movement, which means shots are going into all directions.
But AI loading special ammo types is also pretty uncommon since they always run from component to component and never stay on the same gun long enough, at least as far as I can tell.
When I set AI to attack, it shoots instantly and doesn't care about ammo types, at least when the enemy is nearby, dunno about what they do when the enemy is not right there.

Sarabelle Marlowe:
I think there is a lot of back and forth going on about it, so let me clarify my complaint. It's not that the AI loads ammo. It's the fact that its a full clip already and doesn't need to be reloaded in the first place. So it doesn't matter what the AI loads into it, it's that if a player loads ammo they want to be ready when they shoot it, they shouldn't have to worry that the AI is going to run over there and reload an already full clip on them.

 I mean, I obviously don't expect a human engi to have all the same ammo I do if there are multiple guns on the ship, so I don't mind if after all the shooting it's different ammo type. What annoys me is that there are no enemy, no shooting, and therefor no reason to change my preloaded ammo to begin with (I've thrown people overboard for touching my guns in such a terrible way). The difference is that usually after I tell a human engi 'hey, please don't change my ammo if it's full' they listen. I've tried with AI (and they are terrible at conversation. I end up talking to myself and get glanced at by the remaining crew. Thankfully they don't argue, being I'm the one at the gun).

 I wouldn't know if its a bug or not (I have very little knowledge of coding, I'd have to ask Alistair since he used to do that for a living. It feels like a bug, but I wouldn't know), but honestly it doesn't matter. It's simply an annoying and sometimes hampering happenstance, especially if you are a gunner with a lot of different guns that require different ammo to be ready at a moments notice.

BlackenedPies:

--- Quote from: Sarabelle Marlowe on February 26, 2015, 04:15:10 pm ---I think there is a lot of back and forth going on about it, so let me clarify my complaint. It's not that the AI loads ammo. It's the fact that its a full clip already and doesn't need to be reloaded in the first place. So it doesn't matter what the AI loads into it, it's that if a player loads ammo they want to be ready when they shoot it, they shouldn't have to worry that the AI is going to run over there and reload an already full clip on them.

--- End quote ---

AI gunners do load ammo in some guns. The next time they automatically reload they will load charged in hwatcha and heavy clip in gat.

Extirminator:

--- Quote from: BlackenedPies on February 26, 2015, 04:26:36 pm ---AI gunners do load ammo in some guns. The next time they automatically reload they will load charged in hwatcha and heavy clip in gat.

--- End quote ---

Charged on hwacha, heavy on gats, light and heavy carronade. That's about it.

Also the AI does load the gun physically, he doesn't just make it appear in the gun. They wont reload special ammos and or normal ammos into their preferred stuff if the enemy is already in range and arc, but will do so otherwise.

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