Info > Feedback and Suggestions
Level inflation and "noob problem"
Schwalbe:
--- Quote from: Maximillian Jazzhand on April 05, 2015, 09:55:35 am ---AI clan chieve whore. But I thoroughly train them to play at a given above average standard, so we win while grinding. With a competent crew/team winning is too easy. You need things like achievements to make it interesting.
--- End quote ---
KNTG do not grind achievements, but most of them were given basic training, and with them I'm able to fight most mid-tier ships. Usually.
--- Quote ---The old lvling system when you reached the higher tiers, achieves were freakin near impossible to just really specific/hard. Hence. You had to actually be good to get them.
--- End quote ---
I was saying that since, like - november.
FFS.
Arturo Sanchez:
I'm really pushing for that achieves=title thing.
Achieve exp needs to be out of the lvling equation.
Carn:
achievements SHOULD give something, i personally dont intentionally go after achievements in a game unless theres a reward. if its xp it should be a small amount, the title thing is a good idea. It gives more credit as far as bragging goes
Arturo Sanchez:
--- Quote from: Carn on April 05, 2015, 01:14:56 pm ---achievements SHOULD give something, i personally dont intentionally go after achievements in a game unless theres a reward. if its xp it should be a small amount, the title thing is a good idea. It gives more credit as far as bragging goes
--- End quote ---
remember when xbox 360 first invented it?
people went for them just for the sake of getting them. Guns has spoiled people by giving them awards, as opposed to achieves themselves being the reward.
im max lvl everything but I still go for achieves. its fun.
Carn:
even if its just unlocking concept art, its a nice touch. i never played the 360. i dont deny that they can be fun to do, but there are some people who wont bother with them without incentive
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