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Creative Pyramidion Builds
Indreams:
I'm rather getting tired of fighting all these Metemidions. They're good, but it's starting to feel like Diablo II up here. All the same builds, all the same tactics.
And I've stopped flying Pyramidions. Used to be my favorite ship, but now it's a little mundane.
So, say, does anybody have creative Pyramidion builds? One that isn't gat-mortar or flame-carro? Maybe something that uses the broadside, or the trifecta. Anything?
Kestril:
Mines + Banshee + Flamer trifecta will shut an opponent down an opponent in short order, will a kill soon to follow
DrTentacles:
For mid-to-long range, Artemis, Hades, Artemis is a good combination. It lets you get three guns on target, with easier repair cycles than a long-range Mobula and same firepower. The Hades strips hull, and does good perma damage, while the artemii disable guns, and provide the kill. It requires good gunning, and benefits from height advantage, with the trifecta being near the first band of the portside cockpit.
For a closer-range build, you can also replace the hades with a gat, and keep the trifecta.
Indreams:
--- Quote from: DrTentacles on February 19, 2015, 03:54:11 pm ---It requires good gunning, and benefits from height advantage,
--- End quote ---
Yea, Pyra is unique in that the front guns are pretty high up on the ship. Gunner is often shooting down onto the enemy. More builds that uses this advantage, pls! :)
Lieutenant Noir:
I saw one SPQR pyra that was pretty interesting
Broad side double artemis
Balloon side artemis
Top right mine launcher
You got triple artemis for sticking to range
and a mine pyra for when they get up close
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