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Brawler Galleon discussion

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MightyKeb:

--- Quote from: Kamoba on February 19, 2015, 12:01:00 pm ---Ightrills all carronade galleon.
Just carronades. Nothing else.
Very effective.

--- End quote ---

Learn to hades/fly below

Kestril:
I really want to try all carronades now.

Crafeksterty:
I can see it being devestating. Havent seen one myself though. Or tried it.

I would imagine a good buff condition to the side engines with pheonix claw as close range brawling requiers quicker movement.
The heavy flak in no doubt is for the kill. And probably is a fast kill with a greased gattling with a hwacha firing at the enemy ship.


Here is a galleon build i propose looking at, i dont think it is as viable but it is more of a mid range playuh.
Side hades and dual heavy flaks.

One does steady firing with the hades while another main engineer multitasks 2 heavy flaks.
This build does not requier timing at all. The main engineer simply hops back and forth between the 2 heavy flaks shooting 2 shots every time. It is like 1 heavy flak without a reload. Every heavy flak shot does aprox 100 armor damage or so, so constant firing will eventualy lead to a kill especialy if the hades fire is true. Pair that main engineer with lochnagar for super close range situations. But you have no idea how fun it is to be the pperson to fire those two heavy flaks. It seriously is one heavy flak with no reload.

Indreams:
I think I'll try that All carronade build. I guess I'll need vent chutes to match the enemy drop.

Kamoba:
Unless the enemy is a blender fish, then you'll find yourselves on a similar drop path :)

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