Author Topic: Remove Flamethrower  (Read 76493 times)

Offline Arturo Sanchez

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Re: Remove Flamethrower
« Reply #60 on: March 23, 2015, 09:15:00 am »


just sayin.

Offline Koali

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Re: Remove Flamethrower
« Reply #61 on: March 23, 2015, 09:31:14 am »
Ok, now reorient the fire streams to be coming out of the victim rather than the attackers, and you'll se what it's like to fire the Prometheus Heavy Flamethrower.

"I've built two, actually. One for the 'Fish, one for my face. Wanna see?"

*Opens mouth to reveal what looks like a pair of Phobos mine launchers loaded with napalm kegs in place of the mines. The launchers are attached on either side of a Lumberjack mount modified for two barrels. The ends of the guns are fitted with the brass lions from a Manticore. The lion heads have nozzles in their mouths for liquid spraying, and can swing up (like on the Manticore) to launch the entire keg.*

Offline Schwalbe

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Re: Remove Flamethrower
« Reply #62 on: March 23, 2015, 09:34:04 am »

Offline ShadedExalt

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Re: Remove Flamethrower
« Reply #63 on: March 23, 2015, 10:31:39 am »

Offline MagKel

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Re: Remove Flamethrower
« Reply #64 on: March 23, 2015, 10:58:45 am »
>inb4 Salamanders give no fucks

Into the fires of battle!
Unto the anvil of war!

Offline ShadedExalt

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Re: Remove Flamethrower
« Reply #65 on: March 23, 2015, 11:00:58 am »
>inb4 Salamanders give no fucks

Into the fires of battle!
Unto the anvil of war!




FOR THE EMPEROR

Offline Kamoba

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Re: Remove Flamethrower
« Reply #66 on: March 23, 2015, 11:05:08 am »


just sayin.

4v4 when the enemy has nothing but ai and extinguisher engineers and are against Cake clan ;)

(They love their fire weapons)

Offline David Dire

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Re: Remove Flamethrower
« Reply #67 on: March 23, 2015, 11:10:57 am »


just sayin.

4v4 when the enemy has nothing but ai and extinguisher engineers and are against Cake clan ;)

(They love their fire weapons)

Speaking of, anyone want to to join me on a 4v4 with us only taking Flame Junkers?

Offline Schwalbe

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Re: Remove Flamethrower
« Reply #68 on: March 23, 2015, 11:53:40 am »


just sayin.

4v4 when the enemy has nothing but ai and extinguisher engineers and are against Cake clan ;)

(They love their fire weapons)

Speaking of, anyone want to to join me on a 4v4 with us only taking Flame Junkers?

I would. But only after coming back from my psychiatrist this evening. (I'll be back in 3.5 hours I hope)

Offline Arturo Sanchez

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Re: Remove Flamethrower
« Reply #69 on: March 23, 2015, 03:44:56 pm »


just sayin.

YOUR EMPEROR IS FALSE

also scrub not using meltaguns to destroy buildings like you actually should. you dun need chem spray if it can't be set on fire.

with that in mind... melta/plasma gun equivalent for the heavy flamer. single shot hull breaking gun that MELTS armour with harm onto gun with chance to set fire to own hull  and gun.

Offline MidnightWonko

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Re: Remove Flamethrower
« Reply #70 on: March 23, 2015, 06:37:39 pm »
I was just thinking about various ways to counter the flamer.  I came up with four: chem spray, keeping away, blowing up the flamer, and just flat out killing that damn ship.

It occurs to me that every one of those methods is proactive.  Reactive counters to the flamer are pretty rare by comparison.  I think maybe this is what gives newbies problems with it.  It's all like, "Oh, I'm just now learning this fun new game, and now everything I love is burning."

While I personally view the flamethrower as a fascinating weapon that adds a unique facet to this game, considering the fact that you pretty much have to be on top of everything to counter it, I can see how newbies would view that weapon as interesting in the same way that ducks view hunting as a sport.

So what IS the answer?  Is this something that would require us to educate newbies better?  Would a new protip or two dedicated to countering flamers help?

Simply nerfing the gun would make it borderline useless IMO (for what little my opinion is worth).

What do?
« Last Edit: March 23, 2015, 06:39:26 pm by MidnightWonko »

Offline Schwalbe

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Re: Remove Flamethrower
« Reply #71 on: March 23, 2015, 06:44:59 pm »
Leave it. Buff flares, so flares can take the model role of noob killer.

Offline MidnightWonko

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Re: Remove Flamethrower
« Reply #72 on: March 23, 2015, 06:56:56 pm »
Do we really need a dedicated noob-killer?  By virtue of their nature, noobs don't need to be countered.

Offline Arturo Sanchez

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Re: Remove Flamethrower
« Reply #73 on: March 23, 2015, 07:55:36 pm »
Leave it. Buff flares, so flares can take the model role of noob killer.

poons are best noob killers.

Offline Schwalbe

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Re: Remove Flamethrower
« Reply #74 on: March 24, 2015, 05:37:50 am »
Leave it. Buff flares, so flares can take the model role of noob killer.

poons are best noob killers.

*spoon