Info > Feedback and Suggestions
Emergency/Distress Balloons- Pilot tool
David Dire:
--- Quote from: Richard LeMoon on February 02, 2015, 12:43:44 pm ---
-snip-
--- End quote ---
This is such a good idea, It's not an upgraded Drogue shoot, as you literally get stuck with this emergency balloon for 60 seconds, Squids, Goldfish's (Goldfishi?) and maybe other Pyramidions could easily abuse this to get behind you, or even run away and leave you stranded from your team for a good minute. Also, the fact the balloons can easily be popped, unlike Drogue shoot, which is invisible, can make your Emergency Balloons even more balanced, as it gives them some pretty fair downsides in comparison to the fact you stop falling with no balloon for a minute.
Kestril:
I really would like this tool as an option in-game.
It adds another level of play--and an alternative to the drogue cute.
Gambrill:
The cool down of 1 min is nice too and being restricted in all movement except vertically up is nice too. gives you a chance to gain some distance from the ground before they pop them or you rebuild your main baloon. If they rebuild the baloon before you lose all of your emergencies does it take some of the cooldown away as you have managed to protect some of your baloons? or a straight up cooldown no changes? :)
Squidslinger Gilder:
Neat idea and all but to play the villain here...
You know this would turn the ship into a floating BBQ. Foes just flying around, spraying flame thrower with nothing to stop them. Maniacal laugh ensues. And with it just sitting there, all the parts would be 20 stacks so when the balloons wear off you have no ship to fly anymore. Just a hunk of metal falling to the ground.
That or makes it the perfect stationary target for a gat/mort to come by.
There is a major reason I rarely if ever use Drogue Chute. It is because of both of those reasons. Sure it buys time but under heavy bombardment you just make yourself a target and end up dying before you ever hit the ground. It also prevents the pilot from helping with rebuilds. Sometimes you want balloons to blow so you can use the downward movement to dodge fire. I often times use Chute or Hydro to intentionally blow a balloon as a tactical move to not only rebuild a weak balloon but to take advantage of the free fall to set up a better position and evade heavy fire.
In my experience Drogue bites me in the butt more often than not. This I'd never touch ever for the same reason. Its a gimmick that would only work in favorable conditions.
Gambrill:
--- Quote from: Gilder Unfettered on February 11, 2015, 07:15:05 am ---Neat idea and all but to play the villain here...
You know this would turn the ship into a floating BBQ. Foes just flying around, spraying flame thrower with nothing to stop them. Maniacal laugh ensues. And with it just sitting there, all the parts would be 20 stacks so when the balloons wear off you have no ship to fly anymore. Just a hunk of metal falling to the ground.
That or makes it the perfect stationary target for a gat/mort to come by.
There is a major reason I rarely if ever use Drogue Chute. It is because of both of those reasons. Sure it buys time but under heavy bombardment you just make yourself a target and end up dying before you ever hit the ground. It also prevents the pilot from helping with rebuilds. Sometimes you want balloons to blow so you can use the downward movement to dodge fire. I often times use Chute or Hydro to intentionally blow a balloon as a tactical move to not only rebuild a weak balloon but to take advantage of the free fall to set up a better position and evade heavy fire.
In my experience Drogue bites me in the butt more often than not. This I'd never touch ever for the same reason. Its a gimmick that would only work in favorable conditions.
--- End quote ---
thing is you aaren't stationary. All directions are reduced but not rooted. And you can increase your height more than normal reading what he's put ^^
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