Author Topic: 12/13/14 - Aerodrome S.o.R. Episode 6: Price of Peace  (Read 2168 times)

Offline Squidslinger Gilder

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12/13/14 - Aerodrome S.o.R. Episode 6: Price of Peace
« on: December 09, 2014, 06:24:56 am »

First of all, a very special thanks to all teams for pressing on all these weeks. Specially as the event had to shift back to CP for the ending. Thank you for the patience in enduring with the new gametype and with the Commander System. Both were great risks but also great potential.

Overall we got to see teams adjust to the VIP play and try out new ideas or strategies. Some worked, some didn’t. The important thing was to see the adaptation to it, which shows promise and hope for more official gametypes being added in the future. Maybe we’ll see new gametypes spawn from ideas shared, maybe not.

The Commander system will continue to be worked on in time. I was overall happy with how things worked outside of point tuning and maybe some reworks. I know it is hard for a team to face an uphill battle because of a Commander’s choices, but that is how it was meant to work. One good commander or one bad commander could totally turn things around. From point gains to just overall moral of the participants.

Maybe these things will also go on to inspire other events. I encourage others, take what you can from this then make something better. Aerodrome succeeds in some areas, fails in others. Find what you think could be done better and make your own event.

Also, special thanks to Rob and Dan for hosting the event. It is rough putting on these things close to the holidays. Thanks to both of them for their time given for this.

Then lastly, consider this goofy vid as part thanks to the community, fans, and crazy RPers who enjoyed spinning off their own tales from this war: https://www.youtube.com/watch?v=BrubFdERpSY

Now on we go, final episode of Skies of Retribution.

Episode 6: Price of Peace

Matches: The Storm Ryders vs SPQR
Match 1: Raid on Refinery
Match 2: Anglean Raiders
Match 3 Tie Breaker: Desert Scrap
Time limit: None


Despite the King’s best efforts, it has been too little, too late for the Coalition. However, as Coalition vessels fly over Anglea with no opposition, one cannot say the King completely failed.

An Armistice may be in effect and both sides are at the negotiating tables. But while the voices of the ambassadors now engage in their war of words. The price of peace ultimately comes down to the choke holds placed on both factions.

The Pact’s hold on the Blackcliff Refinery has effectively made the Fjordlands a hostage, forcing Chaladonian involvement to a stand still. Destruction of it would severely cripple the region and with the poor resource conditions already present in the Baronies, it might even be a fatal blow.

Likewise, the Coalition is holding all of Anglea hostage. While Angleans are hearty people and can endure much, trade relief from Yesha has been stopped completely. Yeshan merchant fleets unwilling to brave the Coalition’s interdiction, have remained at port. This strain is taking it’s toll on the alliance with Yesha, as Anglea needs those resources to help it’s recovery from the last war.

With Anglean fleets serving on much of the Pact’s vanguard, there have been few ships left to mount any kind of resistance to the Coalition warships. Blame is being pinned squarely on Yesha and there is tension to put an end to this war sooner rather than later.

Neither side can allow this to continue and while the ambassadors disagree, the breaking point has come.

Both the Ryders and the SPQR fleets have had enough, and are now going to put an end to this conflict the only way they know how. What price will they determine for peace?

Nitty Gritty

Streaming channel: http://www.twitch.tv/therobanddanshow

Time will be 3pm EST/12pm PST/8pm GMT Saturday. This may help resolve time issues for you: http://www.worldtimebuddy.com/est-to-gmt-converter

Teams are requested to be in game and start forming up 15mins prior if not sooner. Bully Buddies and Scorekeepers will have lobbies preloaded and ready to go well in advance and passwords will be given out ahead of time too. Teams may join in and start filling their lobby at any time during the event, earlier the better. But they will be requested to hold off starting until all clear is given. The match ref/scorekeeper will handle that.

We will continue to use both the Aerodrome Steam Group and the Skype group to communicate between the teams.

Anyone who has not responded to my personal messages regarding either skype or the steam group needs to do so now so I can add you.

The Bully Boys will attempt to have ships ready to fill in but new ships able to join or alliance ships with players interested in flying an extra match, please state interest.

Offline Squidslinger Gilder

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Re: 12/13/14 - Aerodrome S.o.R. Episode 6: Price of Peace
« Reply #1 on: December 13, 2014, 04:29:51 pm »
Gratz to the Ryders on their win. Reminder to teams to get their members listed on the roster for submission to Muse.

Offline Squidslinger Gilder

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Re: 12/13/14 - Aerodrome S.o.R. Episode 6: Price of Peace
« Reply #2 on: December 15, 2014, 09:04:04 pm »
Just waiting on GSR, Clan Clan, and Hydra to input rosters for submission to Muse.