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Carronades

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RearAdmiralZill:
Man, this again?

Stop buffing from increasing gun damage so much. Oh wait, gun changes. Right.

It's fine where it is. (light and heavy)

GeoRmr:
Oh yeah, I forgot to mention - I'm also actually pretty happy with the state of the carronades and balloon as is.

Spud Nick:
They could just reduce the damage it does to armor and hull.

Mezhu:
So, are you 'insisting even harder' to change the entire game in an attempt to 'balance' a single weapon, or are you happy with how it is?

GeoRmr:
If the weapon needs balancing as much as the majority of people here seem to think, then yes. However I do think the issue we have is not with the guns effective performance and ability to destroy balloons, but only with the repercussions that are caused by the state of a destroyed balloon. I do believe that the changes I have suggested will have a far smaller impact on the rest of the game mechanics than you are postulating.

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