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Crazy King

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Caprontos:
What about random points.. So you can't just spawn/move to the next point ahead of time, Might increase fighting at points.. Though fighting at points isn't an issue atm, its only an issue in games where one team knows how to play CK and the other has no clue. When they do know then the issue can be to much fighting at the point.

A time limit would be good, 15-20 maybe 30mins max, and the game wins for who ever has most points.. I'd just figure out the average time of all maps, then make it a bit longer..

I am against points for kills, It would remove the opportunity for comebacks.. because once your close to winning you will just focus on kills to get the rest, instead of re-getting the point... Which I think defeats the purpose of capture the point maps. I like 599 - 600 being a possible score.. more so when the 600 was a comeback.

I still think the only reason multiple points didn't work is they were just way to far apart. All points active on a small map would work better, like Dual at Dawn size with 5 points, there would be fighting just because everyone is close. Even better if its a 4v4 on a tiny map..

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