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Crazy King

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Admiral Ackbar RTDT:
Crazy King is my favorite mode but they seem to be harder to find. Is there a way to put more in circulation? Also I think to would be nice to add a small number of points to your team for kills. Currently you don't always want to finish off ships because they will be able to spawn closer to the point giving them an advantage. Adding 50 points to your team for each kill would fix this problem.

Indreams:
I like crazy king the most as well, but I like it the way how it is.

I think the fact that you died is penalty enough. 50 points per kill would make the match too short, or detract from the main feature of crazy king.

If the point cap was raised (say, 1500 or some four digit number), giving 50 points per kill would make sense, but I like the way it is now.

SirNotlag:
I agree points for a kill would definitely help make the match more fun in my opinion and a little bit quicker. I think though that 50 points is too much maybe 20 points would be a nice incentive but wouldn't let you win through kills.

nhbearit:
Points per kill is a bad idea, with four enemy ships worth only ten points per kill, you could generate more points per second then you get from the capture point. A better solution would be to have multiple points active. Say two, maybe three, at a time. The point limit would need to be raised, but having more than one point active would require better teamwork and coordination to really take advantage of the multiple points. However, because there would be more than one point active, it would also make stalemates MUCH harder to achieve, even if each team captures a single point, the point limit would still be approached.

SirNotlag:

--- Quote from: nhbearit on November 22, 2014, 05:13:42 pm ---Points per kill is a bad idea, with four enemy ships worth only ten points per kill, you could generate more points per second then you get from the capture point. A better solution would be to have multiple points active. Say two, maybe three, at a time. The point limit would need to be raised, but having more than one point active would require better teamwork and coordination to really take advantage of the multiple points. However, because there would be more than one point active, it would also make stalemates MUCH harder to achieve, even if each team captures a single point, the point limit would still be approached.

--- End quote ---

multiple points being active is a terrible idea it would just make it so that ships might never run into each other and make the matches so DULL

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