I think thats from the weight.
I didnt think that the squid got a HEALTH buff. Holy shit, that seems insane.
Also, for the spire. I didnt think it actualy got a top speed Buff. Just much higher acceleration should have done the trick.
And for the pyra. Those numbers seem like a huge hit on the pyra. Did anyone notice dying way too fast? Dont know what everyone wrote on the feedbacks but -250 health on pyra, Up to par with junker (whose armor makes up for his health, and hull size) may just be way too diminishing for the pyra on the long run. It just seems like just maybe ide give it back the weight it had to fully ram better again. Because with that health, he may just need it. I dont know.. im quite stunned
Did anyone notice health changes to the pyra and squid?
Edit: Extra stuff.
For the spire, you guys decreased the time it takes to accelerate to top speed or accelerate in general by 2.3 or so seconds.
26 top speed and 3 acceleration = 8.666 seconds that it takes to reach 26.
28 top speed and 4.5 acceleration = 6.222 seconds that it takes to reach 28.
Pyra now takes 14.8 seconds to reach top speed, as opposed to 12.8.
Squid takes 7 seconds to reach top speed (of 47) as opposed to 8.5 seconds
All of that not counting buffsSpire took 8 shots of mortar to be taken down as opposed to 6 in the current.
just some things i saw. also, 4 seconds or so for the squid to spin 360 once with pheonix + buffs