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Squid Racing!!!

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Sammy B. T.:
This might sound crazy, but Anglean Raiders might be a good spot due to the game type of resource race where the capture points could act as checkpoints (you've reached the checpoint once you have begun capturing). Everyone should be leaving the capture points before they can even be captured.  Only problem is there isn't too much in the way of debris to have to go around.

Skrimskraw:

--- Quote from: Sammy B. T. on April 01, 2013, 10:45:23 am ---This might sound crazy, but Anglean Raiders might be a good spot due to the game type of resource race where the capture points could act as checkpoints (you've reached the checpoint once you have begun capturing). Everyone should be leaving the capture points before they can even be captured.  Only problem is there isn't too much in the way of debris to have to go around.

--- End quote ---

but not really any obstacles

Linen:
Honestly the easies way to handle it is to have a recognisable obstacle that you have to fly around like some debris/tower/pipes or one of those desert canyon pillars.

N-Sunderland:
Race in Scrap: part of the course consists of dropping into the hidey hole, popping back up on the other side, and coming out. Firestone would love that.

JaceBoojah:

--- Quote from: Linen Murakami on April 01, 2013, 11:45:01 am ---Honestly the easies way to handle it is to have a recognisable obstacle that you have to fly around like some debris/tower/pipes or one of those desert canyon pillars.

--- End quote ---

I agree. There is a tight spot to squeeze through on canyon on grid D going from D3 to D2. There is a rock you can go under between D1 and D2.  I really want to find some obstacles in the far north of the map.

Meet up with me today to be a part of making squid racing awesome! 
I will make private matches called SQUID RACING.
The password will be tooth. (first word that popped in my head)

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