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Reagan's Star Wars, or Shooting Down Projectiles

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Replaceable:
Isn't that because they 'deploy'?
I don't think a carronade pellet or gat bullet would have the same effect.
I think if two weapons who' deploy' shoot each other, (H. Flak, hades, etc.) and hit the impact 'deploys' them, as you have observed.
Raycast weapons can't.
I dont think they are 'destroyed' but it counts as an impact.

I think i repeated myself, and i think that was awfully formatted. Whoops.

Dutch Vanya:

--- Quote from: Replaceable on November 24, 2014, 05:47:36 pm ---Isn't that because they 'deploy'?
I don't think a carronade pellet or gat bullet would have the same effect.
I think if two weapons who' deploy' shoot each other, (H. Flak, hades, etc.) and hit the impact 'deploys' them, as you have observed.
Raycast weapons can't.
I dont think they are 'destroyed' but it counts as an impact.

I think i repeated myself, and i think that was awfully formatted. Whoops.

--- End quote ---
Carronades and gats are the only raycast weapons right? Then there's the flamethrower and all other weapons spawn a physical projectile.

GeoRmr:
Projectiles have 200hp.

Its not know which (if any) damage modifier applies.

Replaceable:

--- Quote from: GeoRmr on November 24, 2014, 06:06:03 pm ---Projectiles have 200hp.

--- End quote ---

:O

How was this test done?

Queso:
There in fact are very specific modifiers for projectiles. I've seen them. They are SEEEEEEEEECRET!

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