Info > Feedback and Suggestions
Fixed Crew Spots Set by Captain
Dementio:
When 2 crewmembers on my ship have the same loadout, I construct a 3rd loadout for when a gun changes. For example on my Mobula my engineers have the same loadouf and the gunner's loadout depends when I have a hades or a mercury on top.
But that just might be only me.
DJ Logicalia:
--- Quote from: Dementio on November 08, 2014, 02:38:48 am ---When 2 crewmembers on my ship have the same loadout, I construct a 3rd loadout for when a gun changes. For example on my Mobula my engineers have the same loadouf and the gunner's loadout depends when I have a hades or a mercury on top.
But that just might be only me.
--- End quote ---
I do that. My hwacha/banshee spire is pretty versatile, map wise, so I have one engi loadout with greased and one with heavy
Richard LeMoon:
Trolling potential high? Then remove all pilot tools except Bumpers and Chute. In fact, remove pilot and put all ships on rails so pilots can not fly off to explore things or suicide the ship.
Seriously, though. This would be such a minor issue as to not be an issue, and would vastly improve lobbies and matches. The ability to change to pilot or gunner without the captain's permission is, BY FAR, more prone to abuse and trolling, and DOES happen all the time. I have had countless matches ruined by this behavior.
Caprontos:
I am against this if only because... I don't feel the captain should have 100% say in a team. If you really want three engineers but someone really wants to be a gunner, I think you should have to find a compromise.
It's why I am happy captains "suggested items" isn't a forced function... I imagine many people wish it was..
Could always have a "suggested class" thing so the person has something on their screen saying the captain whats them to be a different class, this may help with language and other barriers in communication that happen..
I agree the trolling potential is no higher then many aspects of the game.. So isn't really an issue, the captains who use it, if added, to troll, are gonna troll regardless in someway.
I think a better solution to solve most of the issue(mainly getting stuck with two gunners), is just default ships to one pilot one gunner two engineers, when MM makes it.. If there is to many gunners, simply suggest they change to engineer to find a quicker match.
This would solve "most" issues right away, since people who will play gunner or engineer.. can willingly switch before they even get to the lobby..
People who want to be a gunner no matter - can just wait for a game where they will get to be one.
Muse already said they could do it easy in one of the fireside chats, they just don't want to .. So it should be easy to do.. or at lest very possible if I misremember words.
I don't think a captain having to not have three engineers is an issue necessarily. I do feel two gunner ships is a balance issue that can be addressed... More so in novice or lower skill games then higher skill since.. I've seen two gunner ships do good .. but its very situational..
Dutch Vanya:
I think the problem is having 2-3 extra gunners/ pilots. not just having a single gunner.
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