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Hiding levels

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GeoRmr:
In the live version of GoI 1.3.8(445) player levels are now censored in lobbies. What is the communities opinion of this change?

Lydia Litvyak:
I don't really like it. It's nice to see what level of experience people have without having to click their names (in particular, if there is a new player I will go out of my way to guide them through the lobby and what loadout to take and everything and show them engineering tricks in-game), and also it is aesthetically pleasing to have a crew of all 45s in competitive matches.

Indreams:
As a person who frequently play as the pilot/commander, I'd like to know the capabilities of my crew.

Of course, the levels are not the best, direct representation of player skills, but it is a good estimate of their experience.

And also, if I see that my opponents are 1s and 3s, I can safely enjoy a cheese-build (Harpoon Pyramidion, Munker, Flame Spire, etc). When I don't know my opponent's experience, I won't be at ease cheesing.

Of course, I can click on every new name in the lobby, but that's inconvenient.

I'm assuming this is a move to make the community more novice-friendly. However the community isn't biased against new players, but at new players who refuses to communicate. (I know, because I'm quite new to the game myself. You guys are awesome, btw).

So, I don't see what hiding levels are good for.

Thank you for reading,  :)

Indreams

Thomas:
You should still be able to see the levels of players on your ship.

Indreams:
sorry, I didn't get to actually test the new patch,  ::)

But yea, I'd still like to see my enemy's level, and the level of my allied ship.

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