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Secondary Fire Effects

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Milevan Faent:

--- Quote from: Wundsalz on October 25, 2014, 01:10:07 am ---secondary weapon fire modes and zoom do not necessarily exclude each other. A lot of shooters have got both. I for one could certainly find another key to bind for such a feature.

--- End quote ---

If zoom was left in and bound to another button, then that's perfectly fine with me. Right now, zoom is Secondary Fire though.

FredTheFifth:
I dont like this idea of adding secondary fire to guns, imo its giving some guns an unnecessary buff (with the exception of the harpoon) heavy carronade especially seeing as how its already a slightly op weapon, can you imagine if it had a zoom?

Sprayer:
This doesn't mean all the guns would get zoom, those which don't have zoom now wouldn't have zoom later either...

Replaceable:
Dat mine launcher better not get touched... :p

SirNotlag:
some more ideas:

Mortar: Chaff shot, no longer deals damage and explodes earlier but creates a temporary cloud of hot metal that will detonate enemy explosive shots that try to pass through it allowing it to be used defensively.

Heavy flak: solid shot, not longer explodes so it has reduced damage but applies impact to its shots.

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