Author Topic: Ship Idea: CROW  (Read 2094 times)

Offline SirNotlag

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Ship Idea: CROW
« on: October 21, 2014, 10:18:33 pm »
It has been a very long time since Muse has come out with a new ship, granted with the current selection they have pretty much all bases covered. Still I have put some thought into ship designs that I feel would be able to fill a certain niche role not currently covered, or simply add variety with ships that would be fun to crew.


very poor, this ship has poor turning, speed, and vertical manoeuvrability
AKA like a galleon

fairly durable with decent armour and perma hull,
AKA similar to pyrmadon

Fire power:
2 heavy guns and 2 light guns total.Both heavy guns pointing forward bearing 0 allowing them to hit the same target. 1 light gun pointed to either side bearing 90 and 270 for defense.

Unique features:
- First ship to have 2 heavy front guns

+Both heavy front guns allow it to hit pretty hard from afar
+Durability and light guns allow it to defend itself when another ship gets on top of it

-Heavy guns stand out and are easily disabled, and difficult to rebuild due to distance for engineer to run.
-large target, about as wide as the mobula at its wides points
-large balloon and poor vertical manouevrability make it vulnerable to balloon poppers
-poor manoeuvrability makes it hard to relocate

Here is a rough floor plan of how the ship could be laid out

Here is a rear silhouette of how the ship could look unique

Offline Hoja Lateralus

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Re: Ship Idea: CROW
« Reply #1 on: October 22, 2014, 06:30:15 am »
That's actually sound interesting. Two front heavy guns but pays off with very little manouveribility.