Info > Feedback and Suggestions
Problems with matchmaking
Schwalbe:
--- Quote from: Dev Bubbles on October 27, 2014, 03:44:21 pm ---@Mr. Disaster, also, if you don't find the match maker to be working, give custom game and the match list a shot.
--- End quote ---
We gave it a shot, and we shot our feet. :(
I mean, we tried to set up the custom game, and 20 minutes after we started nobody even passed by. Not a SINGLE person. That was annoying.
After that we were told, that there is some magical button that allows people to get in from the matchmaker, but honestly, I find GUI so not transparent now, we haven't noticed that one for TWENTY minutes...
And by inviting friends... Really? No offence, but this looks much like you gave us first solution coming to your head, it doesn't cool thing you know... and in fact - I find that one a litlle offensive, because I invite people I like / I respect - and those who know me personally know, how fucking tough it is to earn my friendship, not to mention my respect.
But suddenly I have to go against my own life rules to play comfortably this game? No bloody way.
shaelyn:
--- Quote from: Dev Bubbles on October 27, 2014, 12:20:54 pm ---On the point about not allowing custom game to pull from match maker, yeah we can do that. We had it designed like that initially, and changed it because we took feedback from player testers that they would like help filling matches. If the vet custom game creates and fine with recruiting players not from match maker, we could easily revert back to not allowing custom games to pull from match maker. But I don't want to keep changing back and forth though, so if this is the majority will, we can do that.
--- End quote ---
the custom matches definitely need a way to fill, and with half the player base using matchmaking and half using match list, I don't know if match list is going to be enough. it may be. it may be fine. I don't think any of us are going to know the answer to that until it gets released with some data, though, and I cannot say one way or another until that happens.
so Howard, if you're really thinking this is a good way to go and you don't want to keep swapping how custom games fill, my suggestion would be leave the matchmaker filling as it does now, pull some data after the match list gets implemented, then make a decision (and put out a call for some feedback from us then if you'd like, before you do.) see if the custom games do need filled by more than the match list or if the matchmaker games aren't filling enough since the custom games are hogging the players.
I still think the best bet would be to make it optional to everyone involved - both the creator of the custom game to open it to match maker, and the player, whether they prefer to be placed quickly or have balanced matches, but if there's not enough people using matchmaker for it to fill the balanced lobbies, obviously it's a bad idea.
Imagine:
--- Quote from: Mr.Disaster on October 27, 2014, 06:24:13 pm ---Well you're right. You're doing all you can and we're also doing all we can. And with some good will we'll meet somewhere in the middle.
--- End quote ---
This is nice in theory, but so far like 90% of the complaints seem to be "I hate it get rid of it bring back previous patch!"
--- Quote from: Schwalbe on October 27, 2014, 06:52:54 pm ---We gave it a shot, and we shot our feet. :(
I mean, we tried to set up the custom game, and 20 minutes after we started nobody even passed by. Not a SINGLE person. That was annoying.
After that we were told, that there is some magical button that allows people to get in from the matchmaker, but honestly, I find GUI so not transparent now, we haven't noticed that one for TWENTY minutes...
--- End quote ---
It's a very large button at the bottom of the screen.
If you're not able to find that for 20 minutes... I dunno man, I dunno what to say.
GeoRmr:
--- Quote from: Imagine on October 27, 2014, 08:24:59 pm ---
--- Quote from: Mr.Disaster on October 27, 2014, 06:24:13 pm ---Well you're right. You're doing all you can and we're also doing all we can. And with some good will we'll meet somewhere in the middle.
--- End quote ---
This is nice in theory, but so far like 90% of the complaints seem to be "I hate it get rid of it bring back previous patch!"
--- Quote from: Schwalbe on October 27, 2014, 06:52:54 pm ---We gave it a shot, and we shot our feet. :(
I mean, we tried to set up the custom game, and 20 minutes after we started nobody even passed by. Not a SINGLE person. That was annoying.
After that we were told, that there is some magical button that allows people to get in from the matchmaker, but honestly, I find GUI so not transparent now, we haven't noticed that one for TWENTY minutes...
--- End quote ---
It's a very large button at the bottom of the screen.
If you're not able to find that for 20 minutes... I dunno man, I dunno what to say.
--- End quote ---
I couldn't find it at first either - because i wasn't expecting it. Its not like muse gave a manual for the UI and matchmaking.
Food for thought:
If 90% of the comments are passionatley saying: I hate it, its bad, bring it back to how it was before!
Maybe its because: People hate it, its bad, and muse should bring it back to how it was before.
macmacnick:
...I have been pushing for the idea that there should be two systems: Matchmaking (MM) and Match List (ML) for a long time. The community pushed to have quick join removed for a long time, and the idea of matchmaking was supported mainly as an alternative to quick join. Why should we, the veteran players, those who are part of the reason why this game has such a good community overall, have to suffer? Why are we, the veterans, having to deal with a system that degrades the community experience, strategy, general craziness, and overall fun and entertainment value of the game, why all of this just so that the shorter-term, pick-up, play the game, all of two or some-odd times, not giving half a damn about the community get a system designed with just them in mind, stripped down to provide just a glimpse at the depth of the game? Is it not us, the veterans, those who continually help, by giving assistance, feedback, sending in well-informed reports, self-policing and discouraging toxicity amongst the community. Is it not the veterans who are the ones teaching the newbies, pushing the limits on the depth of the game, and helping nurture the community who hold up the community standards, actually care, growing and sustaining the community with a passion, one that dwarfs any found in most of the largest, most popular games in existence? Why should we, the community as a whole, get off with the short end of the stick, with the social aspects of the games, such as the possibility of meeting someone in a random lobby, someone who could eventually become a new friend, a new acquaintance, or even a person who could become in the future a new clan member, reduced or removed entirely? What exactly was Muse's point when they removed one of the most integral portions of the community the match list, the social hub of the game, by basically ripping out its heart, and trying to replace it with a lesser alternative?
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