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Heatsink: Good or Bad?

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Lieutenant Noir:
I don't know,
I guess I'm just used to being an engi, where I can just put on a chem spray instantly as soon as I'm being threatened by a flamer.
Or maybe tunnel-vision That could defiantly be the problem

BTW, I don't actually use lochnagar (Its so hard to convey sarcasm in text >.<)

Replaceable:
When you play with mines: Lochnagar IS your heatsink.

Indreams:
Eh... When you play with mines, Heatsink is to Lochnagar as Kerosene is to Moonshine.

Radagahst:
(this is based on opinion and some experience)
there are 2 great guns for heat-sink

1st is a hwatcha that is there for disable as the extra ammo means more hits on more stuff

2nd is a heat sunk mercury can strip an unaware pyramidion or goldfish in one clip which greatly helps sniper build (think H-flak spire that can strip at 1.5 kilometers out with a good gunner

c-ponter:

--- Quote from: A J Rimmer on February 17, 2015, 04:50:11 pm ---(this is based on opinion and some experience)
2nd is a heat sunk mercury can strip an unaware pyramidion or goldfish in one clip which greatly helps sniper build (think H-flak spire that can strip at 1.5 kilometers out with a good gunner

--- End quote ---
personally I wouldn't see this as effective because (as far as I a m aware) a buffed charged merc can still strip the hull in 1 clip but has no decreased projectile speed so is easier to aim and faster as it only needs 2 shots not 3. it's very rare to have a merc where it can't be buffed almost constantly (top deck galleon being the only place I can think of you would have a merc without constant buffing)

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