Info > Feedback and Suggestions
The damage system is flawed. Suggesting overhaul.
HamsterIV:
My "DPS squid" setup uses gat front banshee side. I can't use the morter because the arc is not wide enough to overlap the gat. I can't use the artemis because is turn rate is too slow. I can't use the light flack or Hades due to arming time. No other weapon does enough consistent explosive dammage to work as a side mounted finisher on a squid. The current balance allows for a lot of niche rolls. I like it that way.
Canon Whitecandle:
https://www.youtube.com/watch?v=EitZRLt2G3w
I feel like this is a very relevant contribution with all the talk of gun balancing that's sprung up in this conversation.
sparklerfish:
If damage types are evened out, it really takes a large element of the skill of gunning out. Just shoot at the ship; doesn't matter what you hit, you'll still do significant damage. Yawn, boring.
HamsterIV:
--- Quote from: Canon Whitecandle on September 25, 2014, 12:06:13 am ---https://www.youtube.com/watch?v=EitZRLt2G3w
I feel like this is a very relevant contribution with all the talk of gun balancing that's sprung up in this conversation.
--- End quote ---
With regard to the Extra Credits video, the Hwachafish and Metamiddion are the FOO (First Order Optimal) Strategies of the game. It is a low skill in to high damage out strategy. The manticore doesn't take that much skill to operate and can earn you kills against inexperienced crews. Once the player gets into games with experienced engineers and captains they graduate to the Metamidion because most people at that level know how to counter manticore. The Metamidion however is not the pinnacle a player can reach in the game, but rather the highest you can get with simple close range point and click game play. The Lumberjack, hadies, field gun, flack, artemis and mines all provide better damage output but at a greatly elevated skill requirement.
We still see a lot of Metamidions in high level play because they are reliable damage dealers, but they often escort/tank for more specialized ships.
Ultimately Guns of Icarus adheres pretty strongly to the principles in the Extra Credits video. The Gat/Morter Meta and Lion Gun OP exist to give the new players a chance to hit pretty hard without having to learn the intricacies of the game. Yet there is still room for all the other guns and ships in more specialized strategies.
Sammy B. T.:
If an all carousel Junker is ever a viable ship then the game has been too dumbed down. Some weapon combos just shouldn't work.
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