Info > Feedback and Suggestions

Seperating Drums from Music.

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GeoRmr:
When you've listened to over 2000 hours of it it can become rather annoying despite how good it is. It also can cause problems understanding people over voice chat.

RearAdmiralZill:
I've had my music off for ages, not because it's bad at all. Like Geo said in a different manner, the music has simply gotten repetitive and it adds immersion for me to have it off. No foul there.

Anyone saying the music doesn't provide valuable information though is lying to themselves. The first set of slow drums indicates they are roughly a map square away, and fast drums are the "look all over the place yo" indicator.

Removing them completely wouldn't be ideal. Detaching them from the above stipulations would be great. The drums can simply play when fighting breaks out, after everyone is engaged.

The idea here, I assume, is to allow me to stop using my crews as "sonar."

Crafeksterty:
why would some want drums gone? Its the only way for people to find eachother than circulating around canyon or paritian constantly.

aye to putting them seperate from the music slider

Imagine:

--- Quote from: Shinkurex on July 30, 2014, 08:51:53 am ---I'm actually going to have to disagree with you guys here. I cannot think of a good reason to turn off the wonderful music in this game, and by turning music off you are choosing to give your enemy an upper hand. So the question I have is Why do you choose to turn off the music?

--- End quote ---
Because 99% of the time I have my own music on.

Regardless, I've always been against having drums act like some sort of warning system to stealthy ambush approaches. It's actually kinda ridiculous how many matches I've seen and casted where one team sneaks up on another only to have it foiled and punished by something completely not under their control.

I get the entire "it enhances the game experience" arguments (even though I vehemently disagree, I don't think it's such a crucial element that anyone would actually miss it), but please for the love of god add some other trigger than ship vicinity. Start it when spots are down, or when shots are being fired, or whatever, but this vicinity thing is become a completely hampering joke by now, especially when considering competitive play.

obliviondoll:
Warning drums are a cool feature.

Music is a cool feature.

Both are cool features, and both are well-implemented, apart from the fact that the volume control considers them the same thing. The option to turn off music and keep the drums should be there, and for those who want the added challenge but like the music, the reverse should also be possible.

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