Info > Feedback and Suggestions

Seperating Drums from Music.

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Ruairi:
The music does get repetitive that's for sure... And in regards to the drums in general, I'm completely against the current trigger. If anything they should only sound when shots are fired/spots occur as others have mentioned above. Not to mention it doesn't make any sense for there to be drums playing at all without an actual engagement occurring.

I understand the drums are supposed to insinuate a "beat to quarters" concept, however the current delivery could be improved...

As for the problems that could occur where teams circle the map looking for each other for long durations of time, perhaps there could be an option for pilots to trigger the drums playing from their own ship? (The reason for this could be perhaps a very slight buff of some type, that could provide the slightest of bonuses for a short duration of time, however is nullified upon combat commencing or something) *I understand this may be slightly off topic but it could create an interesting element...*

In the mean time however, it would be nice if the drums were separated from the music.

Omniraptor:
Remove the drums, add foghorns. Everyone is marco-polo happy and I get to beep at people when ramming them.

Hoja Lateralus:
Make an another slider for drums. This way if you create private lobby (or even tournament) you can set the rule to turn off the drums. And everyone else can use it how they want.

SaintR.L.:
I honestly wouldn't mind if the drums were lumped in with the other sound effects on the sfx slider. Personally I think the drums are a sound effect considering how it's more situational than the music.

Dutch Vanya:
Yeah, just separate 'em, give us the option. I have haven't had trouble finding people or being sneaky as captain, and i have had the music off for a while, for the same reasons as everyone else.

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