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Map achievements

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pandatopia:

--- Quote from: Queso on July 25, 2014, 07:16:54 pm ---We are looking into ways to reward players that ranked up through the achievements before any new system is put in place. Any work is still in early design though.

--- End quote ---

What about those that would still like to rank up?

I think the issue here is being unable to obtain what others have - ever.

A lot (I think!) of people are already somewhat disappointed at the kickstarter costumes being exclusive - simply because we bought through a different vendor =o

Hoja Lateralus:
I undestand it this way:
-the level cap (1-15) stays as it is
-whatever progress you made by current rules stays, so you lvl will still be the same (and some reward that Queso mentioned, maybe an outfit or something)
-when you want to progress further you do it on new rules (but if someone has lower lvl according to new rules does it mean he/she has to "catch up" to his/her current new-rules lvl?)
-achievement system will stay in it's (more or less) current state and will be used to unlock things; again - no progress will be lost

The big question is - how different this system can be and how it will affect the community. For instance - it may become much easier or much harder to lvl-up which will cause lots of trouble. This is very delicate buisiness that will require a lot of thinking and testing. Also - it's just very hard to "measure" one's skills because GOIO is a game with teamwork at its' core. So for instance - you can say that gunner's job is to destroy ships. Logical? Sure. But on the other hand in most popular combo - metamidion - gunner doesn't actually kill ships because he/she handles the gatling and engineer (gungineer) handles the mortar/flak which does the killing. This is just an example. Count of won games? Well just find a good crew and start noob-bashing fest. Since it's currently just more of an idea to explore than fixed decision and mechanics let's just hope for the best. Maybe we should try "Call for Leveling Changes Ideas" topic just like the one with gunner ammos? I guess all we can do for Muse right now is just throwing ideas and hope one of them will be good enough.

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