I have been researching a bit about fire charges chance of different weapons and I would like to share some of the data with you, in hopes of confirmation:
Banshee - 35% on direct hit to cause 1 stack | 26.4% on AoE to cause 2 stacks.
Hades - 25% on direct hit to cause 1 stack | 40% on AoE to cause 1 stacks.
Flamethrower - 18% for 1 stack.
incendiary is quite peculiar since the last update I found to mention it, gave it a 25% separate chance to cause 1 stack - while in-game it says 20% (might have missed something).
^ I have three questions regarding incendiary:
1. is it 20% or 25%?
2. When saying a separate chance it is implied that on top of the check of say, flamethrowers 18% fire ignition chance, it will have a 20%( or 25% but we'll roll with 20% for the sake of the example. ) to ignite one more stack. Will it work like in the attached file? or pretty much just a 38% to cause fire and 62% to not cause a fire?
3.will it have this function depicted above on both direct and aoe? meaning you will have an extra chance both in direct hit and aoe hits? or only direct/only aoe?
I would love to hear from a person with code access since it is very hard to accurately test those things in sandbox, about confirming, correcting and or answering what was said above, and additionally of ignition chances of more weapon ( basically all explosive weapons ).