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So about that MLG thing

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HamsterIV:
I don't have much faith in the MLG organization, and their actions with regard to GOI have done little to increase it. I bet they google search "Competative Play" once a month and offer "deals" to the games with over a certain number of hits. Their website and logo have the implication of a professional organization, but at heart I bet they are a bunch of trust fund kids trying to show daddy that playing video games all day is a legitimate way of making a living.

If watching high level GOI matches is going to become a popular spectator activity, it will happen through the efforts of the people organizing, participating, and advertizing in the competitive scene. Since MLG has done none of that I don't see their relevance in the future of this game and this community.

Replaceable:

--- Quote from: HamsterIV on January 21, 2015, 12:42:23 pm ---I don't have much faith in the MLG organization, and their actions with regard to GOI have done little to increase it. I bet they google search "Competative Play" once a month and offer "deals" to the games with over a certain number of hits. Their website and logo have the implication of a professional organization, but at heart I bet they are a bunch of trust fund kids trying to show daddy that playing video games all day is a legitimate way of making a living.

If watching high level GOI matches is going to become a popular spectator activity, it will happen through the efforts of the people organizing, participating, and advertizing in the competitive scene. Since MLG has done none of that I don't see their relevance in the future of this game and this community.

--- End quote ---

This.

Imagine:

--- Quote from: HamsterIV on January 21, 2015, 12:42:23 pm ---I don't have much faith in the MLG organization, and their actions with regard to GOI have done little to increase it. I bet they google search "Competative Play" once a month and offer "deals" to the games with over a certain number of hits. Their website and logo have the implication of a professional organization, but at heart I bet they are a bunch of trust fund kids trying to show daddy that playing video games all day is a legitimate way of making a living.

If watching high level GOI matches is going to become a popular spectator activity, it will happen through the efforts of the people organizing, participating, and advertizing in the competitive scene. Since MLG has done none of that I don't see their relevance in the future of this game and this community.

--- End quote ---
.... uuuuuuuh what?

Getting added to MLG was something that people in GOIO community pushed for to happen, made posts on their forums, had one of their arena admins check out the game and decide it was cool and unique and they'd be cool adding it to their list.

It wasn't them coming to us or Muse, it was us going to them.


Think what you want of MLG as an organization, but let's not muddle the facts, please.

Skrimskraw:
MLG is third party.
Most gaming companies are unable to run a competitive scene themselves for whatever reasons, financial or inexperience mostly.

This is a common thing everywhere in gaming, the devs dont control their own competitive scene. However a lot of games reach a point where they have world championships, these are being handled mostly by third party sites aswell since they already have the sponsors.
Then you have companies like riot or valve capable of financing their own world championships, but even then League of legends teams start on ESL etc.

Goio has too many common bugs and lack a lot of key things for it to have a good competitive scene. Its only natural that MLG didnt go forward with it, they are a firm and there is no money to be gained with goio unfortunately.
Its the same with pro-streamers and youtube personalities, if there are no money to be gained streaming or playing the game for content, then they wont play it. This is why a lot of devs pay youtube personalities to play their game for publicity, even though it isnt a game that a lot of people are playing. This is how you create interest for it.

You see guys like jesse cox, total biscuit and those polaris guys all give goio high praise for its gameplay, but they dont play it themselves other than when they get paid to do it. view vs time spent and money. same goes for MLG, if there are no viewers then there are no money to be gained and the time is ill spent.

Imagine:

--- Quote from: Skrimskraw on January 21, 2015, 03:24:46 pm ---You see guys like jesse cox, total biscuit and those polaris guys all give goio high praise for its gameplay, but they dont play it themselves other than when they get paid to do it. view vs time spent and money. same goes for MLG, if there are no viewers then there are no money to be gained and the time is ill spent.

--- End quote ---
That's only slightly correct. While Muse has paid them for a couple of promotional things, they first few set of videos they made were completely on their own.

You also can't compare Youtubers to MLG, Youtubers have to move from new thing to new thing to keep current and get more viewers drawing in, while MLG's main staple games have been the same for years.

Also, MLG's Arena thing costs them zero money, or at least it's as cheap as they want it to be. If we, as a community, had really rallied behind it all and started to use it exclusively we'd still be on there and probably drawing prize pools or whatnot.

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