Hens and Drakes, Ducklings and Mallards, today is a special occasion! The Paddling has defended its position in the cogs for the third time, a complete revolution of the cogs. But that's a small achievement compared to what's been put in motion.
Today was the first of the Hungry Ducks Games, a weekly event pitting two Duck teams against each other. We may possibly expand it to allow challengers from Duck friendly groups.
The Raft has massively reformatted, and is leaner and tougher than it ever was, 'military efficiency', is the correct phrase. The Brood is preparing to enter the Cogs in one week, and is poised to flap and paddle its way up the ladder. And the Dover is now fully formed and registered, in two weeks the nature of the competitive game will change, when the Cogs becomes home to our version of mad scientists.
Over and over we prove to the community that we are the most friendly, welcoming, innovative, and destructive group in the game, our legacy is concrete, and we're at the front of everyone's minds, because we're the goddamn Ducks.
Our greatest accomplishment is defeating our oldest enemy, the Cult of Personality. Most groups exist as solar bodies, where the crew orbit captains of immense notoriety and fame within the game's tiny community. We've managed to become the most affecting group in the game without creating celebrities. We aren't a small number of rockstars with groupies following us around. We're just the Ducks, just the goddamn Ducks, and everyone knows the Quack.
Today is the pinnacle height of the Canard Renaissance, the Duck Golden Age. Years from now, when you're rafting in your pond, paddling to a lily pad, watching over the brood that stay close to your dover, you can look back and remember the day the game changed and the world was deafened by our quacking.