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Balance ideas for Pyramidion and Junker
Squidslinger Gilder:
Reset both ships back to the way they were before Muse nerfed them...then buff the other ships to compensate = problem solved. No more nerfing!
Dutch Vanya:
--- Quote from: Gilder Unfettered on July 14, 2014, 08:00:49 pm ---Reset both ships back to the way they were before Muse nerfed them...then buff the other ships to compensate = problem solved. No more nerfing!
--- End quote ---
Do you really think balance is this simple? Or are you just making your same tired old point yet again.
IvKir:
For my opinion and experience nor junker, nor pyramidion needed nerf. Junker is a very good ship and most of his strengths lie in good crew and coordination with team. If you buff this ship, then you get a biiiig problem, when experienced crew will be dominate upon all other ships.
Pyra, on other hand, is a good ship for new players. It's fun and easy, and in the hand of good pilot it's a killer ship. It also can work in different builds and roles.
Puppy Fur:
--- Quote from: Queso on July 14, 2014, 05:33:15 pm ---I feel the lack of junkers is just a current meta shift. If that is the case, then it's just the sign of a healthy meta. If we never see junkers again, then we might have an issue. Take the squid as an example of an unbalanced ship. We don't see it in competitive, which means it's probably more a balance issue than simply being out of the meta.
--- End quote ---
I'll show you competitive squids! (once tar is ok to use again)
Spud Nick:
I would like to see a squid win a match without a flamethrower or carroande.
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