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"The Cogs" Ruleset

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RearAdmiralZill:

--- Quote ---Crew and Substitutes
Each team has to have a complete roster of eight members. Two captains and six crew, spread across two ships. Failure to provide a full crew roster on the day of an event is ground for an automatic loss and a compromise match.
--- End quote ---

Its already there.

Coldcurse:
no alcoholic liquids are allowed, except moonshine

zitruskiller:

--- Quote ---Currently we are unable to enforce any ship or weapon-related mandates... And so a team is permitted to switch their builds and roles right up until the last second of the lobby's countdown timer. DO THIS AT YOUR OWN PERIL. If a ship is incorrectly fitted due to last second switching, the match WILL NOT be restarted. You have been warned.

--- End quote ---
so it will be ok if the team will confuse their enemy by taking one build and changing it to another at the last seconds?

Linen:
Looks like. Can't see that it can be interpreted any differently.

Although it's risky and I'm pretty sure some will see it as a dirty move.  ;D

AquaMac:
That happened to us on both sides with the Pastafariens, and so I brought that up in after game interview. They have no plans on initiating a ban on changing weapon load outs at last second, unless it is abused.

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