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"The Cogs" Ruleset

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N-Sunderland:

--- Quote from: AquaMac on March 27, 2013, 12:15:52 pm ---I suggest new teams can not sign up at the last minute. Maybe a deadline for new teams to sign up like on Wednesday before map is reveled or something like that. If they miss the deadline than they are placed in Cogs officially the week after . This would eliminate much confusion, and unfairness of team or teams not being able to practice.

--- End quote ---

^This. We could have avoided that whole mess with the second Crows team with a rule like that.

Ataris:
Just a few thoughts of mine.

If we get new teams to participate - we could arrange more intermediate cogs, why not? We'll get 1 additional match per cog and provide a place for 3-4 teams to play.

Also if beaten from the Cogs team should tell the organizers if they wanna continue playing in the Scrimmage or not. If yes - this team gets the end of the queue to enter the Cogs again. In order to keep this queue not too long - see the first paragrath.

And agree with Aquamac about the sign up deadline to be made

Coldcurse:
i think we should keep it at 2 vs 2 and that the fight between the leader vs. challenger is a 3 vs 3 game

Swallox:

--- Quote from: Swallow on March 27, 2013, 02:49:54 pm ---
--- Quote from: Coldcurse on March 27, 2013, 06:14:49 am ---
--- Quote from: Swallow on March 26, 2013, 12:09:49 pm ---Newcomer's Proving Ground: Spot #9 vs Spot #10a. Winner advances. Loser is removed from The Cogs
In the event that #9 can't play, #10a and #10b will play for spot #9 instead. In this instance, #9 is removed from The Cogs
In the event that #10a can't play, #9 and #10b will play for spot #9 instead. In this instance, #10a is removed from The Cogs

--- End quote ---

when you are removed, can you aply to the cogs again or are you banned from the cogs?

--- End quote ---

--- End quote ---

Of course you can try again. Even I'm not THAT harsh.


--- Quote from: N-Sunderland on March 27, 2013, 01:32:57 pm ---
--- Quote from: AquaMac on March 27, 2013, 12:15:52 pm ---I suggest new teams can not sign up at the last minute. Maybe a deadline for new teams to sign up like on Wednesday before map is reveled or something like that. If they miss the deadline than they are placed in Cogs officially the week after . This would eliminate much confusion, and unfairness of team or teams not being able to practice.

--- End quote ---

^This. We could have avoided that whole mess with the second Crows team with a rule like that.

--- End quote ---

Actually, that was the original plan... But I was told hours before The Cogs that muse couldn't play and I started to look around desperately for a third match. Just before Muse reappeared I even cancelled the third match outright because it really wasn't a good idea to expect the Crows to be ready to go.
[/quote]


--- Quote from: Ataris on March 27, 2013, 01:52:56 pm ---Just a few thoughts of mine.

If we get new teams to participate - we could arrange more intermediate cogs, why not? We'll get 1 additional match per cog and provide a place for 3-4 teams to play.

Also if beaten from the Cogs team should tell the organizers if they wanna continue playing in the Scrimmage or not. If yes - this team gets the end of the queue to enter the Cogs again. In order to keep this queue not too long - see the first paragrath.

And agree with Aquamac about the sign up deadline to be made

--- End quote ---

Well, The Cogs aren't even remotely filled yet, so expansion isn't a huge concern... But in the event that we do end up with more teams than Cogs spot, additional cogs'll be added right on the bottom.


--- Quote from: Coldcurse on March 27, 2013, 02:45:37 pm ---i think we should keep it at 2 vs 2 and that the fight between the leader vs. challenger is a 3 vs 3 game

--- End quote ---

I can't expect the top teams to field an extra four players, nor would they accept if it I tried to force it through. There are many reasons that all of the matches are 2v2 deathmatch, and they're not all about which maps and modes are the most interesting to play or watch.

Skrimskraw:
lets just have a hardass rule that says, if you arent there on time, you dont get to play.

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