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Ship swapping in Lobby before competitive matches

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Imagine:

--- Quote from: RomanKar on June 25, 2014, 07:49:36 pm ---See Vanya, that is the very grey area I'm talking about.  How late is too late?  How many swaps are too many swaps.  And why is a last second swap unsportsmanlike?  It's not against the rules, and the best team should win, right?

That's why this area needs to be addressed.

--- End quote ---
It really doesn't though. I've never heard anyone even remotely consider this an issue before this thread.

ramjamslam:

--- Quote from: RomanKar on June 25, 2014, 07:31:02 pm ---After having thought about this for a while, I'm not sure why we are able to see the other team's ships before a game at all.  I'm hard pressed to think of a pvp system that allows you to see the other team's loadout and make changes without some sort of draft system.

It certainly gives a huge edge to veteran players in pub matches, maybe more than they deserve to have.

Just my opinion, but I really do think lobbies should be blind somehow. 

--- End quote ---

Not being able to see the other teams ships sounds like a cool idea for a match option.

Queso:
Well, if someone wants to run a tournament with a draft or blind format, I'd love to see it.

Captain Smollett:

--- Quote from: Grey T on June 25, 2014, 03:18:11 am ---So if somone could shout out what counters gat mortar pyra i would be all ears ^.^ ill perfect that build

--- End quote ---

Junkers as demonstrated by the Mandarins easily counter pyras.

Though very much out of favor these days, one single well crewed asymmetrical Galleon with a coordinated escort ship like the Paddling used to run will rip to pieces a gat mortar pyra.  It's been a long time since I've played competitively but when I did I pretty much always saw pyras as easy Galleon kills and picked on any pyras we faced to win matches.

Squidslinger Gilder:

--- Quote from: Captain Smollett on June 26, 2014, 02:34:40 am ---
--- Quote from: Grey T on June 25, 2014, 03:18:11 am ---So if somone could shout out what counters gat mortar pyra i would be all ears ^.^ ill perfect that build

--- End quote ---

Junkers as demonstrated by the Mandarins easily counter pyras.


--- End quote ---

Thats only because 1 gat cannot bring down the armor of a Junker in one clip. Seriously Junkers should not be so durable. It is part due to their low profile but there aren't any real armor plates on the junker. Its all hull. At the very least it should be reverse. Easy to strip armor but hard to kill the hull.

If that was changed, Metamidions could easily take down Junkers. Pyra's for how strong they are, are very weak ships given the fact they are all hull but have shit armor and move like flying turds. Muse changed that because all you people cried out that they were OP. They weren't OP, people were just too dumb in figuring out how to counter them.

As it sits, I'd rather not take any meta vs Junkers. Better to blend them down than to sit there waiting for clips to finally strip armor hoping the mortars hit their marks in time.

If ship swapping is a problem then we just need a blind mode for competitive play that can be enabled like Scramble is. Problem solved.

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