Info > Feedback and Suggestions
Call for Gunner Ammo Ideas
B'Elanna:
My professional Ammo Wishlist:
.clearing throat sounds of an old man.
* Ammo that shoots deadly confetti
* Ammo that shoots stale pastries
* Ammo that sprays whip cream to make their guns sticky
* Ammo that shoots balloons to clutter the view to escapethat is all!
On a bit of a serious note: add a new damage type. Maybe Ice?! .-.
Myroc:
--- Quote from: Deltajugg on May 19, 2014, 06:51:29 pm ---Buff Hammer
--- End quote ---
That's the other problem that needs to be dealt with. As said, engineers are currently sometimes even better at firing guns than gunners are because they can bring something that gives them a flat damage boost with no downsides. (Yes, the gunner can bring it as well, but he then becomes completely incapable of repairing. In a game that is largely about repairing things as they break, this is terrible.) I propose we instead change the effect buff hammer has on weapons. Increased reload rate? Increased turning speed? Something that isn't a flat damage boost at the very least.
--- Quote from: Dementio on May 19, 2014, 07:19:37 pm ---Maybe instead of removing default ammo there could be a new engineering tool that is close to useless for the engineer, but might serve as a second tool for the gunner, any maybe even pilot?
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You mean the Pipe Wrench?
Also, don't take what I'm saying the wrong way, I'm not saying that I don't want to see extra ammo types in this game, by all means, feel free to encourage suggestions for them and implement them. I just want to point out that it's not actually going to solve the problem at hand.
Captain Smollett:
I think we'll eventually have to accept additive affects.
Using the previous example; having an ammo type that increases turning arc would be useful however having a tool that lets you increase turning arc while also being able to bring any other 2 ammo choices you want would make a gunner relevant as they'd be able to do something no other class could do.
Dementio:
How about enabling the gunner to combine ammo types? Imagine a Charged Lochnagar Heavy flak combined with some Heatsink for increased turning! Incendary + Greased Gatling!
Milevan Faent:
--- Quote from: Dementio on May 20, 2014, 03:12:01 am ---How about enabling the gunner to combine ammo types? Imagine a Charged Lochnagar Heavy flak combined with some Heatsink for increased turning! Incendary + Greased Gatling!
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.... And that is precisely why that will never happen. That would be broken as hell. More broken than flamers were before the damage nerf (the very first one, where they still did 4 damage) after they were fixed.
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