If i see enemy ships with full on flamers, yeah. Im going to make my engineers do chem rounds.
But versus few ships with maybe one flamer, i only need one engineer with chem and the other with extinguisher.
You as an engineer may be getting commanded constantly by a frightened pilot or you are frightened yourself and forced to chemspray.
The fire is very difficult to fight against, but it does not call for constant cheming. But when you do the chemming versus flamers, that fire does NOTHING. So whenever you are exhausting yourself to Chem cycle versus flamers. It IS winning the fight.
Versus one flamer on one ship or two, you will most likely depend on the extinguisher mostly. How about this, the ships is ON FIRE and you engineers need to go extinguish. One guy extinguishes, YOU with chem follow him, what he can do is run and extinguish while you chem the components behind him.
That is why i propose a buff to the extinguisher
So that extinguisher cooldown is like 1.5 with 3 second immunity.