Main > Gameplay
Engineering Game 1.3.6
N-Sunderland:
--- Quote from: Imagine on May 07, 2014, 08:10:17 pm ---You mean... engineers have to spend the course of a game fixing things instead of doing other classes jobs?
--- End quote ---
Actually engis still get to do other classes' jobs, main engis just have it harder now.
Squidslinger Gilder:
Good, bout time people had to work at things. Way it used to be and should be. There wasn't just a spray and forget mode like we've had this past year. Engineers had to be miracle workers, pilots had to be thinking 30 seconds ahead and ready to evade in a heartbeat with eyes in the back of their heads, and gunners...gunners...okay lets face it, they've never had to work hard for anything other than aiming. Lazy bastages!
See what you did Hamster, you made me hate gunners even more!! :P
HamsterIV:
Actually engineers aren't miracle workers any more. They are punch clock drones who are slaved to the chem cycle. If they are a few seconds off the entire ship could suffer. Woe be it to the crew who kerosines into an ambush. If the engineer is off spray duty to keep the engines up the whole ship gets stuck in a no win situation.
Squidslinger Gilder:
Then that is the pilot's responsibility not to get their ship into that mess.
Alistair MacBain:
Engis never were miracle workers.
You always had to keep your timing in mind when infight. What bugs me a bid is that you now have to run cycles even outside of the fight when the pilot isnt even using any tool.
Spray and forgot only worked against the old flamer. Every other serious firesource had to be dealt with.
Try and do a fire and forgot against a Hades shooting your hull.
The banshee with its aoe had to be dealt with due to components (engines/balloon) might catch fire.
I dislike it a bid that i cant keep track of the movement of my ship outside of fight now due to the need to constantly chem. Not sure how to fix it but it feels a bid akward.
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