Main > Gameplay

1.3.6 Hotfix Flamethrower

<< < (4/40) > >>

-Mad Maverick-:
just a mentality shift not a stress shift... it's learning how many stacks is actually a threat,  it's committing to bringing heat sink.   it's being properly punished for allowing a flamer to get close to you.   the last part is important to remember;  close range weapons need to be punishing up close otherwise the risk reward ratio would be wrong.   if I took the great risk to close the gap on a ship and get up close and personal the reward needs to be equally great...

Nidh:
I... can't believe I'm saying this but I agree with Janeway. The extremely limited close range of the flamer warrants it's strength as a disabler. Sniping teams now have something to fear from a brawling team. However, on a hwacha/heavy carro goldfish particularly, any other light gun seems sub-par to put on as an active bifecta weapon, the other choices being banshee, carronade, or artemis. The flamer outclasses them all at the cost of range, which I guess is how it should be, though I'm still unsure.

Wundsalz:
I still don't get your heatsink-hype. In almost all cases I'd prefer chemspray + dps-optimizing ammo over heatsink for the sole sake of fire prevention. E.g. on a gatling gun greased rounds deal more than 1.5 times the damage of heatsink rounds. I don't believe the flamer changes encourage the usage of the gunner class. Rather the opposite actually as they are helpless against fires if they usa ammo that does something useful for the damage output.

-Mad Maverick-:
first,  nidh we have always agreed on the most important things, like brawling is the most fun that I talk too much or that the falcs were awesome!  but as to you point about the flamer outclassing those other guns I disagree.  if I am against an opponent that is bringing heatsink and keeping up on the chem spray my flamers will be completely out done by a gat or a caro.   it's just a Rock Paper Scissors match now instead of only being a rock rock match...

-Mad Maverick-:
and wund I'm telling you right now you aren't thinking about how to beat flamers correctly.  I don't want to explain it all here cuz then how would I beat you with it?  I suggest asking those who were in beta when flamers were awesome.  they will probably help you learn.  or I will fly with you and show you :)

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version