Main > Gameplay
1.3.6 Hotfix Flamethrower
Ruairi:
Still overpowered, too much disable power... xD
-Mad Maverick-:
--- Quote from: Ruairi on May 01, 2014, 08:28:04 am ---Still overpowered, too much disable power... xD
--- End quote ---
I'm shocked to hear you say this! you were the main engi on a boat of mine and we handled it just fine... I remember talking about how well we handled it in fact..
Ruairi:
Haha I like the flamethrower... But some ships once they get hit, their structure makes it too hard to remove the high number of flame counters... Everything just burns...
But also Janeway, none of the ships we hit with that flamer survived... :P
-Mad Maverick-:
none of the ships I hit survive regardless... ;) false senses of superiority a side, I think your crew just needs to decide they are going to be committed against fire and you'll be fine... I will always have heatsink clips one person with chem and another with ext, and my boats will always be fine. it's a mentality shift that's all.
awkm:
Glad to hear most of you are liking it. As usual, I will keep monitoring the weapon to see if it needs further tuning. It does push for newer kinds of engineer builds and behaviors and it might be pushing them a little too hard.
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