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1.3.6 Harpoon Changes

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Dementio:
Of course the harpoon works on a Galleon, well "works". I had used it before the patch as well on the back of the Galleon, saved me a few times from a carronade, can't say that about now though. And I have yet to find another ship that can use a harpoon without eliminating or it least disabling itself in the process.

awkm:
Reload time on harpoon has been decreased on dev app.

Shock-Jock:
I loaded up double harpoon once on a pyra. my gunners somehow got both shots in at the same time so the acceleration from the harpoon reeling back in and the moonshine was so fast that it makes squids blush. killed the enemy pyra from full health in one hit as mine keeps on flying at high speeds. I couldn't fly for the rest of the match because I was laughing too hard. Would I recommend this? Only if your very crazy.

Only complaint with the harpoon so far is it requires alot of effort for ramming purposes

awkm:
There's also a muzzle speed increase on dev app as well, which makes it much much easier to fire.

Crafeksterty:
The Reload is very much prone to being abused. Prolong the reload by 25%+ or 35. Or something.
The muzzle speed fix is great!

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