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The Real Goldfish Fix
Dementio:
EVERY Hwacha and Heavy Carronade is easy to destroy, this is a problem for the Galleon and Spire as well .Howerver, these ships physique and how these ships are used differ too much from the Goldfish to give this subject too much attention.
Now the front gun protection that Medic is suggesting, would barely make any difference. How much protection would it really ensure without blocking the gun from shooting at all? If we are talking about the Artemis shooting downwards, why not stay above it to begin with? Same with Gatlings since their lower arc is superior over their upper arc and Carronades would just shoot out the balloon until the Goldfish drops in arc for these guns to destroy it's main gun.
And why only give the Goldfish a special kind of protection? Why not give the Spire protection as well? As tall as it is, it could need it very well! Or how about the Squids engines? Or the light gun-and-ram-equivalent: the Pyra? What's a Pyra without it's front guns? A less manouverable Goldfish without a front gun and side guns that barely get ever used...
Personally, it was a nice idea, but I don't think it's really all that helpful, if it's even necessary at all. The Goldfish has proven it's effectiveness more than once already, it only needs a bit of teamwork to get it going. But if your front gun really does get that much damage as it does and your ally just can't help you, you will have to make use of pilot tools and "special tactics" to help you out.
Otherwise, concerning gun destruction in general, there would only be the option of engineer and/or gunner equipment that reduces shatter damage on guns/engines...
Mysterious Medic:
When does the spire charge into battle? The galleon has a huge hull to protect it when advancing. Fact of the matter is, even if you do get the jump on a ship with Artemis, there is a good chance they will still disable your front gun. When I'm piloting a blender fish, most of the time I don't feel like I'm rewarded for using height advantage, and this would fix that.
Crafeksterty:
Of every ship, the goldfish has the best concentrated effort into repairing the main gun.
Why do we need this exactly?
Dementio:
--- Quote from: Mysterious Medic on April 22, 2014, 06:00:31 pm ---When does the spire charge into battle? The galleon has a huge hull to protect it when advancing. Fact of the matter is, even if you do get the jump on a ship with Artemis, there is a good chance they will still disable your front gun. When I'm piloting a blender fish, most of the time I don't feel like I'm rewarded for using height advantage, and this would fix that.
--- End quote ---
A Spire doesn't need to charge into battle to be an easy target that has to rely on it's sheer firepower, before getting destroyed itself (glass cannon).
A Galleon can't protect it's guns from being disabled in anyway. A Goldfish at least can gain enough altitude to escape a barrage of Artemi and Mercuries. So why only give the Goldfish this protection? Only because the Galleon can take a few more hits before it dies without ever getting to shoot?
I just wanted to point out that giving only the Goldfish some kind of protection would be rather unfair compared to other ships.
About height advantage, are you talking about being disabled quickly even though you are above enemy? Then I would say it's a basic counter to the ship itself. All ships have their disadvantages and it requires piloting skills and teamwork to win a battle even with those disadvantes being present.
Also, all ships are affected by vertical gameplay. The difference between the Goldfish and for example the Pyramidion in this aspect is that a Pyramidion can utilize more firepower than a Goldfish, which was why many people have suggested bringing atlest a second gun in arc for a bifecta.
If you ask me, a Blenderfish is just a bigger Squid, only being less effiecent at what it does. To be honest, a hwacha on a Goldfish is the only thing that a Goldfish can do better than any other ship. As well as quickly utilizing long range support from different angles.
It's not the ship that needs fixing, it's how people use it and to what extent people are allowed to use it.
Mysterious Medic:
Let's put this into perspective, imagine if the pyramidion's two front guns had HUGE hit boxes. Meaning, even if you managed to close the distance or sneak up on an enemy ship, your weapons would be disabled immediately. No one would use it. It wouldn't really counter anything. That's the goldfish's current problem. Compare it to other ships with heavy weapons. A galleon doesn't need to get close to an enemy to use it's maximum potential. Neither does a spire. If you choose a brawling version of either of the two ships, you have so much more fire power than a goldfish. BUT, if you give the goldfish an easy bifecta, it's mauneverability becomes a problem. Simply put, the goldfish is the only really mauneverable ship with a heavy weapon. A goldfish is also, in my opinion, the hardest ship to repair, and rightly so. For this reason, the goldfish is an entirely different animal than the two other heavy weapon ships. That is the reason why it needs it's own fix. Also, a blender fish is the only ship you can insta kill a mobula with a balloon ram, so yes, I believe the blender fish has it's place in brawling ships.
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