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Make use of 3v3/4v4 exlusive maps

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Wundsalz:
some of the 3 vs 3 and 4 vs 4 maps are too big for 2 vs 2. An approach to address this issue might be to trim the map borders. E.g I could see firnfield working as a 2 vs 2 map if you restrict access to the upper 1/3rd of it. Refinery has got a ton of interesting structure which is barely ever utilized because there's little need for ambushes and sneaky maneuvers in ck-mode. I always wanted to see a 3vs3 DM version of it and if the map was trimmed a little (maybe 1/9th of the western and 2/9th of the eastern map border) it could surely cater an awesome 2 vs 2 DM environment as well.

Squidslinger Gilder:
You want to get them, then do them. Make lobbies, encourage people to play 3v3 and 4v4. Take time, sit 5-10 mins in a 3v3 lobby. If you aren't willing to do that, then you'll never get anywhere. At peak gameplay hours you'll likely get it filled. That is how I did it and got achievements. Non peak hours, I'd be sitting 30mins some times or 1-2hrs other nights till things would fill. Heck if you do it at the right times you'll get a bunch of us vets playing because some of us like those more than 2v2.

I often times hop on, look for a 3v3. If I see none, I hop off. I really hate 2v2. If people I know are on, I'll stomach it but 2v2 is just boring to me. Bout all I do is level up other classes now till someone insists I pilot.

Most of the time I set up a 3v3, noobs run off. "It takes too long." "3v3 sux." "Oh no a 14!"

Often times 3v3s and up do get populated with more veteran players. Noobs shy away because of bad experiences where the vets rip them to pieces. So naturally they'd be afraid of 3v3+. Nothing that can change this and I don't intend to stop adding to my block list. Running away doesn't get you anywhere in this game. Unfortunately that is all most new players know how to do. Hence my extremely long block list. Try to teach them, they mouth off. Try to work with them, they shoot at clouds or stand in front of you. Can't win.

Spud Nick:
I'm sure we will see these fill up when match making comes out. A lot of players including myself hate to wait around for a 3v3 or 4v4 to fill up.

macmacnick:
Meh, I like 3v3s and 4v4s more than 2v2s because of how much more coordination and cooperation they take, along with the differing Aesthetics. (Honestly, if water hazard had rain again, and rain was toggleable, it would add much more atmosphere and beauty... plus, those maps would be more popular, as many steer clear from them due to the FPS lag they incur in many people's machines.)

Richard LeMoon:
I approve of trimmed borders to make more 2v2 out of 3v3 and 4v4 maps. I, too, would like to see Water Hazard around more.

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